Mirror's Edge themed map BUT!! All textures are customs now i had to change because of rules and porting infraction :P.
So enjoy, and keep practicing your deag skill.
1.0 - 3dskybox,green boxes
1.1 - Added props
1.2 - Lightning effect with blue ambient (the shadows) + HDR
1.3 - Added more details to 3dskybox, lowered the intense of lightning because of full white floor
1.4 - Removed green boxes - instead of them acunits and ducts + darker floor
1.5 - Removed illegal textures! FINAL
CSPromod Team for helping me with suggestions.
Creeten - for helping with lightmap stuff.
Saw this on the CSP forums a while ago, and can I just say, through out every single version that you have pushed out, this is by far the most polished and perfect version yet.
Honestly, I hope to see this in a release canidate of CSPromod soon(Dammit, I want my 1.04 D:)
Glad to see that you listened to suggestions from forum users of the CSPromod forums, and good luck with your future maps.
(also just a suggestion, understand how to make Specular and Normal maps for your diffuse textures that you have there at the moment, it'll make it look 100% pro, that, and make another one for AWP'ing, and make the two towers that you base it on far distanced).
Pros:nice look, i like the mirrorsedge style. lots of customtextures
cons: some of the textures need some rework. (crates, the blue / white wall). i think the map is way to small, even for a deagle aim map =)
notes: Good work , i really like it =)