Pros: It's certainly more detailed than its predecessor. Ending, if you manage to get to it, is the same.
Cons: Just about everything else. The balance is completely ruined. Zombies win virtually 24/7 now. Can't move couches to reinforce the door. Stupid ass ladder bridges the sacrificial gap. Zombies easily clear it with 10+ CTs shooting. Go back to the old design with the two paths along the wall. Also, the ladder doesn't fall fast enough to allow CTs to back track and get to the opening iron bar door. Mine cart area is overly detailed and too dark. Can't see because so many objects obstruct your view too. End of mine cart area is okay, but I prefer the old layout with the plank on the right wall.
Seriously, this was a huge step backwards from the old version. I'd argue any day that the older version was perfectly balanced and at least gave competent CTs a chance to win, even on noclip/infinite ammo servers.
Big respect to aeris_004 for map,this is one of the best maps ever made.Very fun to play,and a music fits very great in map theme.Design is right from a movie,and idea with tunnel carts is good.Map playing on our ZE server 220.127.116.11:27015 , join to play!