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pl_beerbowl

A Map for Team Fortress 2

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A 4 Capture Point Payload Map

Current Revision: Beta 6c Authors: Paul "NightHawK" Biglete and Ed "thespectator" Devera FITH Gaming: www.FITH.co Email: pbiglete@gmail.com Beerbowl is a 4 capture point payload map like badwater, consisting of a cart filled with explosives and beer kegs. In addition, the final capture point has a giant beerbottle that, when capped it will drop and shatter. Beta 6C Teaser: http://www.youtube.com/watch?v=d4yN2vkx4QQ There is a custom cart: http://i.imgur.com/vRYQ1.png This map is on server rotation at FITH GAMING: 8.9.15.12:27015 Plans for the hopefully the final beta version (Beta 7) and future final version. -Redesign the final point, to satisfy both attacking and defending parties. (I'll do my best.) -Finish the map and crank out a final version in 5-6 years. (Maybe soon if I have time.) My thoughts on the Speed Boost: -Testing beta 6, its a fun mechanic, and it has not proven to be overpowered yet. I can always remove it, if it seems to broken for the game. (The benefits of still being in beta. :rolleyes: ) -My goal was to encourage more cart team pushing. Previous Version: Beta 5a: https://dl.dropboxusercontent.com/u/3343364/Maps/pl_beerbowl_b5a.rar ______ If I have some free time, i'll put some explanations for the new changes I made. Changelog: June 6th, 2013: Beta 6c (Not the full changelog but, has the main changes on it.) Changelog from Beta 5a to Beta 6c: Payload Cart: -Speed Boost (200% Faster) - 5+ Players on Cart -Increased Healing and Ammo regen after capping CP#1 and CP#3 (LVL 2 Dispenser and LVL3 Dispenser) -New Payload Cart Model - Cart now moves an like an actual train. -New Payload Cart Animations - Wheels Turn and Falling Animation -Increased Base Speed by 5% -In Speed Boost, Cart becomes a weapon, rocket trails ignite players and front becomes a ramming powerhouse. Map Changes: -Drastically change pathways toward the final control point. I wanted remove the cold spots (Underused player area) in the map and bring them "warmth." Meaning new paths are easier to get to. -Significantly improved optimization, FPS Boost guaranteed. -Added more players clips to the map, reducing players from bumping into small Wood Trimmings. -Added Arrow Signs that pop up in the beginning of each round. Gameplay & Balance: -Reduced Addition Time on CP#1 and CP#4 by 15-30 seconds, because of the new speed boost and increased regeneration. -Reduced RED Spawn Wave Time by 2 seconds. (Doesn't affect servers with a custom respawn times.) -Changed Some Ammo and Health Pickup locations -Removed the Dropdown Vent Path on the final point. -Redesigned some areas that were problematic to the balance. -New RED "Elevator" System (Final Point Spawn) Other Changes: -Filesize Marginally Smaller -Added Color Correction (Slightly more Vibrant) -Adjusted HDR Settings -Reduced Number of Cubemaps -Removal of unnecessary things. Bug Fixes: -Fixed Payload Camera Bug -Fixed Various Exploits Known Bugs: -Rare, Second Piece of Cart can be "detached" by being blocked by a player somehow. (I tried to replicate it, but can't seem to do it. ___________________________________________

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  • Fooglies avatar
    Fooglies Joined 10y ago
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    access_time 10y
    Pros: It has beer in its name. Sweet Map tons of fun. Cons: Nada Improvements: None i could find. Notes: Simply a sweet map.
    Bananite
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  • TheLawn avatar
    TheLawn Joined 10y ago
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    100 points Ranked 73617th
    access_time 10y
    Pros: Mostly good flow, awesome design Cons: Some choke points are too chokey, some small ledges allow you to get to places you probably shouldn't be able to get too, some holes in the map. Improvements: All the cons I listed are very minor issues, though if those were fixed the map would be beyond superb. Notes: Nighthawk is a sexy, sexy man. *wink wink*
    Bananite
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  • KillerCroc avatar
    KillerCroc Joined 10y ago
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    Cool map
    Bananite
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  • ILikeFlies avatar
    ILikeFlies Joined 11y ago
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    access_time 10y
    Pros: Map is structured very well. It is also very nice looking. Cons: Some optimization problems as well as a meat grinder of a last point really take this map down a notch. Improvements: See cons.
    Ribbit
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  • chunkygorilla avatar
    chunkygorilla Joined 11y ago
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    access_time 10y
    Looks well made, very nice work
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Credits

Key Authors
Paul
Main Mapper / Concept Artist
Ed
3d Modeler / Concept Artist

Submitter

Nighthawk360 avatar
Nighthawk360 Joined 13y ago
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Nighthawk360
Creator
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Game

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Category

License

Details

Version
B6c

Attributes

Miscellaneous
Players
32
Development State
Beta

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