Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
I believe this map is flawless, as well as it can be easily edited for any type of gameplay, even zombie mod!
If you don't have this map on your Counter-Strike: Source server, I suggest you give it a chance, you'll notice it works well, also with great FPS rates.
Being a "competetive" player, I love this map!It's one of my favourites to scrim(along with de_train, de_contra, and eh, even though I don't like what Source made of inferno, de_inferno).
Why do I love this map?Because since it is fan-made, Valve couldn't ruin it, with a shitload of props, that just make the gameplay horrible, so it kept the simplicity of 1.6, yet an awesome gameplay.
There are many other things that make me love this map.It remembers me 1.6, because you can wallbang in a lot of places(there are doors, steel walls, a lot of boxes etc), and that's a nice thing.
I only see a downside.The door at bombsite B, it suffers the same bug as de_nuke.Yes phys_timescale 1.5 fixes it, but I don't think it's permitted to use on scrims.
Overall, a clean, wellknown, and awesome scrim/pub map!