Aim_bdg_texture by UlTr@ KiLl€R
The concept of the map is simple, we walk in the letters that make up the name of my team to know BDG.
Six transporter are present on this map and two ramps propulsion.
It is a fun and fast map.
Good play !!!!
Pros: Wow. Simply crazy map from a crazy idea. The layout is nuts! Quite alot of fun though. I find it fun to play on low gravity too.
Cons: The many platforms and elevators are a nuisance to wait for. I would prefer ladders, but maybe thats just me.
Too be honest with you I don't know why this is full out 10. It uses unfitting textures as krusty said. The map is just a clan name. The skybox doesn't fit.
What I say you should do:
First of all the clan name is okay to be in the map because it isn't all that obvious but You should have fitting textures so the map goes together. Then get (if your doing a texture map) A toon skybox from the skybox section here on fpsb that fits the measure textures. After you do this put in lighting that fits the skybox.
Also I would suggest maybe some sort of stand that it is on going far down. Then you could even have clouds below the map. It usually works well for these sorts of maps. Maybe you could add some more things in for fun. Like a part of a bridge falls down if you walk over it or something like that. At the moment this map doesn't look like it took you all that long.
I hope this comment helped,
Pros: Absolutely beautiful GG!
Notes: The MOMENT I saw this displayed my eyes lit up and I flew to my computer and clicked it, to see how really amazing it is. Keep up the excellent work!