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plr_arctic - A Map for Team Fortress 2

A payload race map in set in an arctic base.

A new payload race map. Within the arctic circle, trouble brews. RED and BLU have been issued a competitive contract to destroy a rival company's evil ice-cap melting laser. I attempted something a bit different with each stage. The first stage is fairly typical, with a fairly open main area and several side routes to take to the other side. The second stage features a track that curves around on itself, moving up to various levels of terrain. The third stage is the one I've tried to really deviate from pipeline on. While pipeline features one big area where the goal is to have the whole area locked down to move forward, arctic's third stage tries to focus on 3 separate gameplay areas, and in each a team, to do well, has to control the upper areas. If they do, they have a huge advantage over the other team. Climbing through an ice cave and up into a giant awesome death laser facility, this promises to be pretty epic.

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