"Been working on a CSS map for a little while named de_beroth. It's very loosely based on the 1983 bombing of the American embassy in Beirut and it supports HDR. Any feedback on gameplay/aesthetics would be greatly appreciated!"
Pros: Just amazing! nice detail everything is nice!
Cons: wery good for onlineplay
Improvements: more maps like this?
Notes: It reminds me about the empty buildings in the mission ( All Ghilled Up ) in call of duty 4.
Heres a vid:
Pros: Good brushwork and lighting. The map looks very nice. Layout works well. Confusing at first, but its not that big.
Cons: Feels very plain and empty. Not many decals or props. also, if the place was blown up, why are the inside windows and computers in perfect shape?
Improvements: Add some broken stuff that would have been inside before the bomb went off, and some scorch decals. This place looks like it was an empty building before it was blown up.
Pros: Perfect atmosphere, multiple routes, 3D skybox, the sound of the sea, lighting.
Cons: Nothing major. See improvements below for further information.
Improvements: Radar and also fix the bomb points they seem to be reversed, A where B is supposed to B and vice versa.
Notes: I must admit I haven't played this on a server yet but judging by the layout I'm guessing gameplay is on par with the other aspects of the map. Kudos on the sunlight shining through the non-transparent windows.