cp_sawmill_afterstorm

A Map for Team Fortress 2

I took the ctf_sawmill and added some changes, the map is great to mix and gathers so try it as you can see the map is in the morning after the storm of sawmill
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  • spitfire520 avatar
    spitfire520 Joined 10y ago
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    100 points Ranked 70852nd
    9y
    Thanks if someone have a server to try it with 24 players can he tell me how was the game? thanks even with 12 players like gather it will be good so if you have server add a feedback how it was
    Bananite
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  • tyelander avatar
    tyelander Joined 10y ago
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    105 points Ranked 65999th
    9y
    I prefer cp to arena so thanks
    Hos Hos avatar
    Mantra
    Hos Hos
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  • NotPigeon avatar
    NotPigeon Joined 10y ago
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    9y
    It's an interesting change, and a nice twist on the gameplay. Ideally, it'd be rebalanced for the gamemode, but I don't think that's what you were going for.
    GG
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  • MangoPulp avatar
    MangoPulp Joined 10y ago
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    115 points Ranked 63717th
    9y
    And added a control point or two, no doubt. It's not as if the mapper is claiming credit for designing it. A 3 point CP at sawmill should be nice.
    Im a talking Mango for Gods Sa
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  • DJive avatar
    DJive Joined 11y ago
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    101 points Ranked 68207th
    9y
    So other then changing the env_light entity you've done nothing else to this map?
    aesthetics
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Credits

Key Authors
valve
Thanks For Creating Sawmill My Favorite Map
spitfire
For adding The Small Changes

Submitter

spitfire520 avatar
spitfire520 Joined 10y ago
Offline
100 points Ranked 70852nd

spitfire520
Creator
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Details

Version
2.0

Attributes

Miscellaneous
Development State
Final/Stable

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  • 5 Posts
  • 9ySubmitted

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