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CP_Dryer is an asymmetrical push map, but I have tried to make it as balanced as possible.
Parts of Dryer are based on a place from real life -- a rice dryer, which is where Dryer gets its name.
After nearly a year of inactivity on this map, I have revisited it and prepared a B4.
Whats new from B3:
- Reworked the middle point. It's drastically different.
- Removed setup time
- Changed Red's first to be more like Blu's first.
- Modified the stairs to each teams #2.
- Cosmetic enhancements, more detail
Any and all feedback is welcome!
More discussion here: