This is a remake of the original 1.6 aim_map completely rebuilt unit per unit.
I tried to keep the same visual aspect as the original.
Please report any bug this is not the final version.
Hope you like it.
Note: please give feedback so i can update it.
I finally took the time to update it.
- Fixed textures
- Removed HDR lighting
-Fixed some more textures and improved various things.
I don't know why a few people don't like the map, but I think it looks GREAT! It has that 1.6 feel to it! Just fix the floor textures, fix it up a bit, and it's done. I think the floor textures are too repetitive. You should add some variety!
You should finish it, and show it off at the CSPromod Forums. If people like it, this could be considered the official csp_aim_map! It definitely beats all the aim maps I've seen done for CSP! :D
I think your map looks nice.. but you should adapt the wall textures and add windows like it was in 1.6 (these wooden window-texture.. maybe use a wooden door texture there and place a nodraw texture infront of the mold, if you produce molds..
Dude this map has so many troubles.
First you did not use the nodraw texture,so i think it`s bad optimized
Second , the texture use is simply poor , try to fix them
Third , try to change a little bit the building to make it looks a little it more as source map