Download : KN + Garm3n HUD Reborn

A GUI Mod for Team Fortress 2

  • kn_garm3n_reborn.rar 4y old 73,116 DLs 3 mb

Archive Contents

  • kn_garm3n_reborn.rar Contains 273 files & 10 directories Raw file list
    • KN + Garm3n Reborn/
      • resource/
        • 2THELD_.TTF
        • ALMAO__.TTF
        • Arista2.0 light.ttf
        • BOOMBOX.TTF
        • BRAILLE1_0.ttf
        • BULLBA__0.TTF
        • Cerebro.ttf
        • ClientScheme.res
        • Devil_inside.ttf
        • FMSYMB.TTF
        • FORMASGE.TTF
        • GameMenu.res
        • GameMenu.res.alt
        • Guifx v2 Transports.ttf
        • IntroMenu.res
        • KozGoPro-ExtraLight.otf
        • MainMenuOverride.res
        • MavenPro-Black.ttf
        • MavenPro-Bold.ttf
        • MavenPro-Medium.ttf
        • MavenPro-Regular.ttf
        • PANNETJE.TTF
        • Paula.ttf
        • SF Distant Galaxy.ttf
        • SF Theramin Gothic.ttf
        • STYLBCC.TTF
        • TECHNOID.TTF
        • TFlogo.ttf
        • Wanted M54.ttf
        • ariblk.ttf
        • button1.TTF
        • framd.ttf
        • game.ico
        • kadosh_samaritan_1.ttf
        • kimberley bl.otf
        • m.ttf
        • symbol.ttf
        • taller_evolution.ttf
        • tf.ttf
        • tf2.ttf
        • tf2build.ttf
        • tf2professor.ttf
        • tf2secondary.ttf
        • tfd.ttf
        • ui/
          • AnnotationsPanelCallout.res
          • ClassInfoPanel.res
          • ClassSelection.res
          • ClassTipsItem.res
          • Classmenu.res
          • Classmenu_blue.res
          • Classmenu_red.res
          • CoachedByPanel.res
          • ControlPointCountdown.res
          • ControlPointIcon.res
          • ControlPointProgressBar.res
          • DisguiseStatusPanel.res
          • DisguiseStatusPanel_HPBucket.res
          • FlagStatus.res
          • HudAccountPanel.res
          • HudAmmoWeapons.res
          • HudArenaCapPointCountdown.res
          • HudArenaClassLayout.res
          • HudArenaNotification.res
          • HudArenaPlayerCount.res
          • HudArenaTeamMenu.res
          • HudArenaVsPanel.res
          • HudArenaWinPanel.res
          • HudBossHealth.res
          • HudBowCharge.res
          • HudDamageAccount.res
          • HudDemomanCharge.res
          • HudDemomanPipes.res
          • HudHealthAccount.res
          • HudInspectPanel.res
          • HudItemEffectMeter.res
          • HudItemEffectMeter_Cleaver.res
          • HudItemEffectMeter_Demoman.res
          • HudItemEffectMeter_Engineer.res
          • HudItemEffectMeter_Heavy.res
          • HudItemEffectMeter_ParticleCannon.res
          • HudItemEffectMeter_Pomson.res
          • HudItemEffectMeter_PowerupBottle.res
          • HudItemEffectMeter_Raygun.res
          • HudItemEffectMeter_Sapper.res
          • HudItemEffectMeter_Scout.res
          • HudItemEffectMeter_Sniper.res
          • HudItemEffectMeter_SniperFocus.res
          • HudItemEffectMeter_SodaPopper.res
          • HudItemEffectMeter_Soldier.res
          • HudItemEffectMeter_Spy.res
          • HudItemEffectMeter_SpyKnife.res
          • HudMedicCharge.res
          • HudObjectiveFlagPanel.res
          • HudObjectiveKothTimePanel.res
          • HudObjectiveStatus.res
          • HudObjectiveTimePanel.res
          • HudPlayerClass.res
          • HudPlayerHealth.res
          • HudStalemate.res
          • HudStopWatch.res
          • HudTeamGoal.res
          • HudTeamGoalTournament.res
          • HudTeamSwitch.res
          • HudTournament.res
          • HudTournamentSetup.res
          • HudTraining.res
          • HudWarCount.res
          • IntroMenu.res
          • ItemQuickSwitch.res
          • MainMenuOverride.res
          • MainMenuOverride.res.alt
          • MapInfoMenu.res
          • MedicCallerPanel.res
          • ObjectiveStatusEscort.res
          • ObjectiveStatusMultipleEscort.res
          • ReplayReminder.res
          • RoundInfo.res
          • ScoreBoard.res
          • ScoreBoard_12v12_v1.res
          • ScoreBoard_12vs12_v2.res
          • ScoreBoard_16vs16.res
          • ScoreBoard_6v6.res
          • ScoreBoard_6vs6.res
          • ScoreBoard_6vs6_v2.res
          • ScoreBoard_new.res
          • Spectator.res
          • SpectatorCoach.res
          • SpectatorGUIHealth.res
          • SpectatorGUIHealth_HPBucket.res
          • SpectatorTournament.res
          • SpectatorTournamentGUIHealth.res
          • StatPanel_Base.res
          • StatSummary.res
          • StatSummary_Embedded.res
          • StyleSelectDialog.res
          • TargetID.res
          • TargetID_HPBucket.res
          • Teammenu.res
          • TextWindow.res
          • TextWindowCustomServer.res
          • TrainingComplete.res
          • build_menu/
            • HudMenuEngyBuild.res
            • base_active.res
            • base_already_built.res
            • base_cant_afford.res
            • base_selectable.res
            • base_unavailable.res
            • dispenser_active.res
            • dispenser_already_built.res
            • dispenser_cant_afford.res
            • dispenser_selectable.res
            • dispenser_unavailable.res
            • pipboy/
              • HudMenuEngyBuild.res
              • base_active.res
              • base_already_built.res
              • base_cant_afford.res
              • base_selectable.res
              • base_unavailable.res
              • dispenser_active.res
              • dispenser_already_built.res
              • dispenser_cant_afford.res
              • dispenser_selectable.res
              • dispenser_unavailable.res
              • sentry_active.res
              • sentry_already_built.res
              • sentry_cant_afford.res
              • sentry_selectable.res
              • sentry_unavailable.res
              • tele_entrance_active.res
              • tele_entrance_already_built.res
              • tele_entrance_cant_afford.res
              • tele_entrance_unavailable.res
              • tele_exit_active.res
              • tele_exit_already_built.res
              • tele_exit_cant_afford.res
              • tele_exit_unavailable.res
              • tele_selectable.res
            • sentry_active.res
            • sentry_already_built.res
            • sentry_cant_afford.res
            • sentry_selectable.res
            • sentry_unavailable.res
            • tele_entrance_active.res
            • tele_entrance_already_built.res
            • tele_entrance_cant_afford.res
            • tele_entrance_unavailable.res
            • tele_exit_active.res
            • tele_exit_already_built.res
            • tele_exit_cant_afford.res
            • tele_exit_unavailable.res
            • tele_selectable.res
          • destroy_menu/
            • HudMenuEngyDestroy.res
            • base_active.res
            • base_inactive.res
            • dispenser_active.res
            • dispenser_inactive.res
            • pipboy/
              • HudMenuEngyDestroy.res
              • base_active.res
              • base_inactive.res
              • dispenser_active.res
              • dispenser_inactive.res
              • sentry_active.res
              • sentry_inactive.res
              • tele_entrance_active.res
              • tele_entrance_inactive.res
              • tele_exit_active.res
              • tele_exit_inactive.res
            • sentry_active.res
            • sentry_inactive.res
            • tele_entrance_active.res
            • tele_entrance_inactive.res
            • tele_exit_active.res
            • tele_exit_inactive.res
          • disguise_menu/
            • HudMenuSpyDisguise.res
            • demoman_blue.res
            • demoman_red.res
            • engineer_blue.res
            • engineer_red.res
            • heavy_blue.res
            • heavy_red.res
            • medic_blue.res
            • medic_red.res
            • pyro_blue.res
            • pyro_red.res
            • scout_blue.res
            • scout_red.res
            • sniper_blue.res
            • sniper_red.res
            • soldier_blue.res
            • soldier_red.res
            • spy_blue.res
            • spy_red.res
          • hud_obj_dispenser.res
          • hud_obj_sapper.res
          • hud_obj_sentrygun.res
          • hud_obj_tele.res
          • hud_obj_tele_entrance.res
          • hud_obj_tele_exit.res
          • notifications/
            • base_notification.res
            • notification_manifest.txt
            • notify_enemy_flag_captured_blue.res
            • notify_enemy_flag_captured_red.res
            • notify_enemy_flag_dropped_blue.res
            • notify_enemy_flag_dropped_red.res
            • notify_enemy_flag_returned_blue.res
            • notify_enemy_flag_returned_red.res
            • notify_enemy_flag_taken_blue.res
            • notify_enemy_flag_taken_red.res
            • notify_golden_wrench.res
            • notify_no_invuln_with_flag_blue.res
            • notify_no_invuln_with_flag_red.res
            • notify_no_tele_with_flag_blue.res
            • notify_no_tele_with_flag_red.res
            • notify_special.res
            • notify_touching_enemy_ctf_cap_blue.res
            • notify_touching_enemy_ctf_cap_red.res
            • notify_your_flag_captured_blue.res
            • notify_your_flag_captured_red.res
            • notify_your_flag_dropped_blue.res
            • notify_your_flag_dropped_red.res
            • notify_your_flag_returned_blue.res
            • notify_your_flag_returned_red.res
            • notify_your_flag_taken_blue.res
            • notify_your_flag_taken_red.res
          • replaymessage.res
          • winpanel.res
      • scripts/
        • HudAnimations_tf.txt
        • hudlayout.res
        • hudlayout_HPBucket.res
        • hudlayout_default_DeathNotice.res
        • itemtest_manifest.txt
        • itemtest_qc_template.txt
    • readme.txt

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