The main in game HUD is done, but this is a work in progress and I will be adding more features soon. I've tested the HUD in 1280x720, but it should work fine in other resolutions."
- Removed all the clutter from the default HUD. (Background panes, etc)
- Health, Ammo, charge-bars, crits, heads and killstreak all moved to a more visible, central position.
- Giant Uber Meter
- Big damage numbers!
- Health numbers added to Target ID, Healer/Heal Target ID and Killer ID.
- Larger, more readable Ammo, Killstreak and Uber counter on Target IDs
- Improved Class Selection menu, with switch team buttons, and only taking up the top part of the screen.
- Cleaner Dead/Spectator GUI, with bottom bar removed, and large respawn timer.
- Similar Tournament Dead/Spectator GUI, with better player health/uber/respawn icons.
- De-cluttered scoreboard with a big K/D. (Works with the new update that broke scoreboards!)
- More compact cp, koth, ctf, pl, plr and sd objective displayers (cp icons, pl track, etc)