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Dynamic HUD

A GUI Mod for Open Fortress

Updates

Update 7d
  • Addition HUD
Chainsaw Charge panel (added screenshot)
little update 14d Addition Update 15d Adjustment little update 15d Adjustment Cool Update 17d

Dynamic look for the Open Fortress Hud

Dynamic looking Hud, keeping the TF2/OF style.

Features:

1. Ammo and Health panel background symmetrical for a dynamic look.
2. Removed Class image from the Health panel. (you can check the image on the scoreboard anyways)
3. Redesigned Health Value.
4. Weapon Selection Box less visible and uniform color.
5. Kills counter on DM repositioned on the top left and redesigned with a dynamic look.
6. TDM and CTF panels a bit thiner.
7. Redesigned Lighting gun, Chainsaw and Übercharge Panels with a dynamic look.
8. Redesigned Demoman, Engineer and Spy extra hud panels (pipes, metal, cloak)
9. Redesigned Lunge panel (Infection) with a dynamic look.
10. Centered Freeze Panel.
11. Adjustable margins.

Files

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Credits

Key Authors
xXtremePilgrimXx
xXtremePilgrimXx Joined 19d ago
Offline
133 points Ranked 64466th
Dynamism
Original Authors
Valve
Original HUD development and design
Contributors
Open Fortress
Special Thanks
Killing Floor 2 HUD
Inspiration

Submitter

xXtremePilgrimXx avatar
xXtremePilgrimXx Joined 19d ago
Offline
133 points Ranked 64466th
xXtremePilgrimXx
Creator
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Development Info

Notes
I used Notepad++ and VTFEdit to make this, files are perfectly polished and default values are intact, so don't worry about that! i've tried to be as professional as possible.

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License

Feel free to do anything you want with this.

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