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Remove Stray UI Pixels

A GUI Mod for Sonic R

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1.5 1y
  • Improvement Fixes "SEGA" logo bleeding into "Traveler's Tales" logo in credits in some resolutions
1.4 1y Improvement 1.3 1y Amendment Improvement
Sonic R has this issue on PC whereby it's user interface graphics bleed into one another due to how it stores them in memory as sheets, with it's graphics mapped imprecisely to UI elements.

Because of this, in many cases where graphics that are touching one another in these sheets, you end up with pixels from an another graphic "bleeding into" the intended graphic at the edges.

To make things worse, this issue is sometimes exaggerated by running the game in higher resolutions with different aspect ratios.

The only practical solution (without redoing how textures are loaded entirely) is to edit the graphics themselves to resolve this issue as best as possible. This is what this mod does.

RemoveStrays makes small changes to graphics that exhibit this "pixel bleeding" issue to correct the issue in as minimal a fashion as is reasonably possible.

This mod is intended for use with the Sonic R Mod Loader, and has been tested with many resolutions- and for the most part, negates the issue entirely to my knowledge.



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  • Togawah avatar
    Togawah Joined 1y ago
    653 points Ranked 43321st
    access_time 3mo
    Can I possibly use the edits here for the widescreen assets mod?
    I'll be sure to credit you.
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  • lemmingscanfly avatar
    lemmingscanfly Joined 2y ago
    1,321 points Ranked 22377th
    8 medals 2 rare
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    access_time 2y
    The chaos emeralds look a lot less angular than they're supposed to, you removed way too many pixels, like 5 pixels would've been good.
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CheatFreak Joined 2y ago
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CheatFreak Joined 2y ago
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