Isaac HUD

A GUI Mod for Team Fortress 2

Updates

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  • Addition - Compatibility with the Jungle Inferno update
Version 1.9.1 10mo
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  • - Reworked Main menu
  • - Migrated hudanimations_tf to hudanimations_isaac
  • - Updated the matchmaking panel
Version 1,9 2y
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  • Ethuxed avatar
    Ethuxed Joined 3mo ago
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    3mo 3mo
    Love you're work ! Keep on that way !

    9.5/10

    Im waiting for the lastest update of that HUB !

    9.3

    Regular User
  • Dr. Rocket Man avatar
    Dr. Rocket Man Joined 10mo ago
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    317 points Ranked 13998th
    10mo
    Hi, big issue, the contracter doesn't work..... I open it and it simply shows a black screen, I can hear noises, but nothing happens.
    Bananite
  • Red Zed avatar
    Red Zed username pic Joined 2y ago
    DON'T WAKE BEAR
    105th Inc. Flag Affiliation: 105th Inc.
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    10mo
    arrgh, took you long enough
    net neutrality dies, i die avatar
    Mantra
    net neutrality dies, i die
  • Eshy752 avatar
    Eshy752 Joined 2y ago
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    10mo
    Nice job dude, I might main this

    10

    Solly Main
  • dgesd avatar
    dgesd Joined 3y ago
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    356 points Ranked 12800th
    1y
    Awesome!

    9

    Bananite
  • Cannot use Reworked Loadout Screen mod with this hud, please fix.
    Yeet
  • ScrapGB avatar
    ScrapGB Joined 2y ago
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    585 points Ranked 8396th
    1y
    Posted by Xeletron

    Posted by ScrapEngineer

    New Main Menu looks great, much more clear what the hell we're clicking on, but could you make an override allowing us to use the one before? I just think a lot of people will be in preference of that.
    Actually, an override for just that should have been included with the last update, I dont know how i've forgotten it. I'll update it when i can find the file for the old menu again
    If I had realised you said if you found the old file you'd add that as an add-on too... facepalm

    9.8

    I just wanted Scrap...
  • Xeletron avatar
    Xeletron Joined 3y ago
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    989 points Ranked 5260th
    2y
    Posted by ScrapEngineer

    New Main Menu looks great, much more clear what the hell we're clicking on, but could you make an override allowing us to use the one before? I just think a lot of people will be in preference of that.
    Actually, an override for just that should have been included with the last update, I dont know how i've forgotten it. I'll update it when i can find the file for the old menu again
    Gibus Engineer
  • Xeletron avatar
    Xeletron Joined 3y ago
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    989 points Ranked 5260th
    2y
    Posted by Mr.Pizz

    how to have crosshair ? ( in your HUD folder > resource > crosshair ) When I put your HUD folder, your HUD work but not your crosshair, how to have ?
    Read the README. You have to open the Hudlayout.res file in Isaachud/scripts and edit the FogCrosshairs part.
    Gibus Engineer
  • Mr.Pizz avatar
    Mr.Pizz Joined 2y ago
    Offline
    2y
    how to have crosshair ? ( in your HUD folder > resource > crosshair ) When I put your HUD folder, your HUD work but not your crosshair, how to have ?
    Bananite

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Xeletron
Xeletron Joined 3y ago
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989 points Ranked 5260th
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Xeletron avatar
Xeletron Joined 3y ago
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989 points Ranked 5260th

Xeletron
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  • 27,904 Downloads
  • 76,128 Views
  • 37 Posts
  • 3y Submitted
  • 10mo Modified
  • 10mo Updated

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  • Best of the Banana Feb 24 2016

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