Widescreen HD classic 1.6 BG

A GUI Mod for Counter-Strike 1.6

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Remake/edit of the original 1.6 menu background for HD (1920x1080) and other widescreen resolutions

Reworked classic CS 1.6 menu background for Full HD (1920x1080) and other widescreen resolutions (stretched) Programs used: - XnView (for stitching together the original tga's) - The Gimp (editing, exporting) Credit goes to Valve for the original menu background * now fixed: default background showing up during startup See also: [Condition Zero classic HD background](http://www.gamebanana.com/cscz/guis/27157 "Condition Zero classic HD background")

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  • 5y
    Inferuz avatar
    Inferuz Offline
    Member Joined 8y
    Thanks allot, can you upload also the default music? I got a crappy music when i installed the v43 cs(to play online in svs of my country)
    Bananite
  • 5y
    hellmoss avatar
    hellmoss Offline
    Member Joined 8y
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    Thanks for the heads-up, I will be looking forward to make something for my 19'' widescreen monitor 1440x900 (16:10).

    10/10

  • 5y
    Pooppy avatar
    Pooppy Offline
    Member Joined 5y
    650 points Ranked 6909th
    Just...Coooooolllll Work man.

    10/10

    Beat It Upright avatar
    Mantra
    Beat It Upright
  • 5y
    MBit avatar
    MBit Offline
    Member Joined 6y
    > **Posted by hellmoss**

    > Great work man! If you can make a tutorial for 1.6, you'll be more than awesome!

    I'm sorry, I have no experience at doing video tutorials and I'm currently short of time.
    The basic steps in Gimp were:
    (1) Upscale the original 800x600 image to 1440x1080, using a sharp resizer
    (2) Upscale the left portion of the image in horizontal dimension, to make the image 16:9. This, of course, creates unpleasant knees in those yellow curves that go across the image. I had to erase and recreate them. I also had to re-touch other areas where stretched and original content meet. So it was a lot of manual work.
    (3) Sharpen the whole image with warp-sharp to hide the upscaling unsharpness in areas that must appear sharp.
    (4) Manually smooth out unpleasant sharpening artifacts in some areas.
    Bananite
  • 5y
    hellmoss avatar
    hellmoss Offline
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    Great work man! If you can make a tutorial for 1.6, you'll be more than awesome!

    10/10

  • 6y
    MBit avatar
    MBit Offline
    Member Joined 6y
    > **Posted by G.o.d.W.a.n.4.(TM)**
    > this is amazing :D can u make one of cscz?

    I'll be looking into that. However, it's going to be more difficult, because in the original CS:CZ background, there is no portion to the side of the image that can be arbitrarily stretched (blame that CT's shotgun to the left).
    Bananite
  • 6y
    Csernay Attila avatar
    Csernay Attila avatar Offline
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    this is amazing :D can u make one of cscz?
    moddoljunkdude.blogspot.com avatar
    Mantra
    moddoljunkdude.blogspot.com
  • 6y
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    Now the background looks much better. Thx!

    10/10

    Invincible
  • 6y
    **Notes:**

    - Ah yea, thank you. I noticed that. No problem. Corrected and it's working fine now. But you should re-upload this background with the fixed text file.

    10/10

    Banana Riders
  • 6y
    MBit avatar
    MBit Offline
    Member Joined 6y
    You may notice the default background showing up for a split-second during startup.
    This is because of a wrong file name (my fault).
    To fix it, rename "BackgroundLayoutLoading.txt" to "BackgroundLoadingLayout.txt" (in cstrike/resource folder).
    This should immediately show the new background on startup. Again, apologies for this mistake.

    * re-uploaded fixed archive
    Bananite
  • 1
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Credits

Key Authors
MBit
Editing
Original Authors
Valve
original background

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MBit
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Attributes

Resolution
1920x1080
Aspect Ratio
Widescreen

Stats

Posts
11
Views
22,350
Downloads
10,423
Date Added
6y
Date Modified
6y

Scores

91 bScore
10 Rating

9 voters

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