Rabid Viper Productions Staff:
Andrew “Arghvark” Davis - Project Leader, Game Concept, Code.
Adrian “driAn” Henke - Lead Coder.
Markus “makkE” Bekel - Lead artist, Models, Skins, Animations, Mapping, 2d-Art, some textures, Sound.
Shane Nieb - Models.
Mitaman - Maps, Ressources.
Elliot “Verbal_” Lockwood - QA, Advisor, Lead Tester, pro-coffee service.
Lee “eihrul” Salzman - Coder, Enet Library, Cube2 backporting.
Wouter “Aardappel” van Oortmerssen and others - The Cube Game/Engine.
Rick Helmus - Bot Code.
Julian “absinth” Mayer - Packaging AssaultCube for Mac.
Paul “JCDPC” Cash - Laptop Model, Company.
Dietmar “DCP” Pier - Soundtrack.
Zac “dtd” Jarco - Hosting.
ac_stef - bug fixes
Thanks to kurtis84, player1, quase, exis, talou and others for testing. Thanks to flowtron and exis for organising the AssaultCube Release Cup.