Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
About : Doom 3
- Mods & Resources by the DOOM3 Modding Community.
A massive demonic invasion has overwhelmed the UAC's Mars Research Facility leaving only chaos and horror in its wake. As one of only a few survivors, you must struggle with shock, fear, and an all-out assault on your senses as you fight your way to Hell and back, in an epic clash against pure evil.
Credits
* John Carmack — Co-owner, Technical Director
* Timothee 'TTimo' Besset — Network code, GtkRadiant, Linux conversions (formerly a contractee hailing from Paris, now part of the team in Texas)
* Graeme Devine — Sound engine
* Seneca Menard — 3D modelling (formerly of DreamWorks)
* Kenneth Scott — Lead artist
* Fred Nilsson (worked on Antz and Shrek at DreamWorks as an animator) — Animation
* Jim Dose — AI and scripted scenes
* Robert Duffy — Lead programmer
* Jan Paul van Waveren — Game engine (physics)
* Tim Willits — Co-owner, Lead designer (according to the Doom 3 manual, he released a series of maps for the original Doom for free distribution on the Internet. id liked his work and hired him as a designer in 1995).
* Adrian Carmack — Artist
* Patrick Duffy — GUI designer
* Paul Jaquays — Level designer
* Jerry Keehan — Level designer
* Steve Rescoe - Level designer
* Malvern Blackwell — Level designer
* Christian Antkow — Level designer
* Kevin Cloud — Co-owner, Artist
* Todd Hollenshead — Co-owner, CEO
Some work was done by outside specialists:
* Chris Vrenna — (one of the first members of Nine Inch Nails who wrote the music for Quake) — Music (Note: Trent Reznor left part-way through development and no longer has sound or music in Doom 3)
* Ed Lima — (Contract sound designer brought on after Reznor's departure)
* Matthew Castello (a science fiction writer who worked on the famous games The 7th Guest and The 11th Hour) — (non-id) — Game script
* Splash Damage, Ltd. — The company that co-developed Doom 3 multiplayer maps