GoldSrc Engine

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SubmissionStatsCategorySubmitter BSP Texture Tools 3y 3y
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Sneaky.amxx avatar
Sneaky.amxx
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GlobalModders Development
Animated model : how to make it static ?? 3y
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Foofinoo
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Cell 1
Alternate Options For Decompiling GoldSrc Models 3y
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Infinite Mind Studio
Shoop Da Whoop Slay 3y
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Game files
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Sneaky.amxx
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GlobalModders Development
Vluzacn's ZHLT V34 5y 3y
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Tools
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Danial Zahid
CS:GO pack 1 3y
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Prefabs
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Mamorex avatar
Mamorex
U need a Unit 3y
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Tools
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Yo Den
un-precise cycler_sprite placement 3y
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~Mc3 avatar
~Mc3
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Life Tree
Barrels 4y 4y
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Prefabs
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~Mc3
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Life Tree
Cliffside modular pieces 4y
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Prefabs
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~Mc3 avatar
~Mc3
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Life Tree
Weird sky bug? 4y
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Squeezit
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Sixth Dimension
Rigging, Animating and Compiling a .MDL file 4y
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Tutorials
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Glock18
Custom model not showing up in hammer 4y
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~Mc3 avatar
~Mc3
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Life Tree
CS 1.6 Manually Displacement Tutorial 4y
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Tutorials
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NvC_DmN_CH avatar
NvC_DmN_CH
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Apocalyptic
Ultimate Animal Models Pack (88 Models) 4y
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Prefabs
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timmycakes
Ultimate Vehicle Models Pack 2 (115 Models) 4y
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Prefabs
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timmycakes
Ultimate Chair Models Pack (85 Models) 4y
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Prefabs
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timmycakes
Ultimate Vehicle Models Pack (90 Models) 4y
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Prefabs
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timmycakes
Realistic dynamic landscape 4y
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Tutorials
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Top 25 Half-Life Multiplayer Games we should play 4y
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supermap777

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GoldSrc Engine Banner

GoldSrc (also known as GoldSource) is a game engine that was used internally by Valve Corporation and powered titles developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat, and multiple titles in the Counter-Strike series.

Details

Developer
Valve Corporation
Release Date
1998-11-08

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