Goldsource Engine

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SubmissionStatsCategorySubmitter HammerMate 2y
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Tools
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LiveWire
Need help to flip a model 2y
Section
Threads
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Submitter
Nekro.docx
Mr.B Insurgency Stuff 2y 2y
Section
WiPs
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etsuuu avatar
etsuuu
Cell 1 Flag
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Cell 1
Trashcan 2y
Section
Prefabs
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~Mc3 avatar
~Mc3
Life Tree Flag
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Life Tree
Creepy tree prefabs 2y
Section
Prefabs
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Low poly trees 2y
Section
Prefabs
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Bad extemodator error? in MS3D 2y
Section
Threads
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CathyCraft-TDM
"Texture Overflow: MAX_GLTEXTURES" is Fatal Error 2y
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CIC. avatar
CIC.
Unreality Flag
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Unreality
3ds Max 9 doesn't respect the movement gizmos 3y 3y
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Admer456 avatar
Admer456
How can I port Source models to GoldSrc? 3y
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Nekro.docx
Need Crossfire.rmf (Original) [HL] 3y
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X RaY avatar
X RaY
Black Mesa Inc. Flag
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Black Mesa Inc.
2 projects - rockies 3y
Section
WiPs
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anderlli0053
error downloading texture in milkshape 3d 3y
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Threads
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SierraSphyraena
Adding NPCs? 3y
Section
Threads
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PizzaToaster
Bump/Normal mapping in GoldSRC? 3y
Section
Threads
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Submitter
Admer456 avatar
Admer456
Hammer can't find P0? 3y
Section
Threads
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Submitter
PizzaToaster
Opening HL1 models in Milkshape 3D? 3y
Section
Threads
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PizzaToaster
Should i stay with GoldSRC, or should i move on? 3y
Section
Threads
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Admer456 avatar
Admer456
BSP Texture Tools 3y 3y
Section
Tools
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Sneaky.amxx avatar
Sneaky.amxx
GlobalModders Development Flag
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GlobalModders Development
Animated model : how to make it static ?? 3y
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Threads
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Foofinoo avatar
Foofinoo
Cell 1 Flag
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Cell 1

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Threads 42
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Goldsource Engine Banner

GoldSrc (also known as GoldSource) is a game engine that was used internally by Valve Corporation and powered titles developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat, and multiple titles in the Counter-Strike series.

Details

Developer
Valve Corporation
Release Date
1998-11-08

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