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Source Engine

Mods, discussions & more by the Source Modding Community

  • Featured

    Nintendo 64 Mapping in Source Engine


    Extracting N64 Models - A Tutorial by Moltard
    Moltard
  • Featured

    Sparks


    By Wirmaple73 - A Tutorial by Wirmaple7321
    Wirmaple7321
  • Featured

    Sunlight/Fire/Light Glow Tutorial


    By Wirmaple73 - A Tutorial by Wirmaple7321
    Wirmaple7321
  • Featured

    Dynamic Shadows


    A Tutorial by Wirmaple7321
    Wirmaple7321
  • Featured

    HDR Skybox to HDR Cubemap


    A Tutorial by NvC_DmN_CH
    NvC_DmN_CH
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Adding "Prop_Ragdoll" in your map 13y
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Door Opening Direction 13y
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Creating Terrain 13y
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Creating Rounded Corners 13y
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Adding Rain 14y
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tune in 14y
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Creating Nice Destroyed Walls 14y
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Sections

Prefabs 505
Threads 505
Tutorials 412
Sprays 299
Textures 116
News 89
Castaways 52
Tools 37
Sounds 28
WiPs 22
Questions 15
Scripts 14
Game files 10
Maps 3
GUIs 3
Requests 2
Blogs 2
Polls 1
Projects 1

Managers

Source Engine Banner

The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, industry-leading lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Details

Credits
Valve
Developer
Valve
Homepage
www.valvesoftware.com
Publisher
Valve
Release Date
2004-11-15

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