Source Engine

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SubmissionStatsCategorySubmitter Very Easy Clipping 12y
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KingPin
Adding "Prop_Ragdoll" in your map 12y
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dave1
Door Opening Direction 12y
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BuckNasty
Creating Terrain 12y
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Dibby
Creating Rounded Corners 12y
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SGT_kick_ur_ass
Studio
Creating a Custom Texture 12y
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Ubapook2
Creating Triggers & Buttons 12y
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Chillinut
Adding Rain 12y
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battlemech7
Creating Nice Destroyed Walls 12y
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SGT_kick_ur_ass
Studio
Displacements - Blend - Sewing and Subdivision 12y
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Logan Dougall
Half Life Storm Flag
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Half Life Storm
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Hover_Push 13y
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shroom1sanji
Leaks - Fix 13y
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mr-thermaltake
Simple lighting 13y
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Guest
Adding custom Textures 13y
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Guest
FIRE! 13y
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shroom1sanji
Creating a slinger 13y
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shroom1sanji
Making Fish 13y
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shroom1sanji
How to create HDR 13y
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Winzard
Whelen Police Sirens 13y
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Kenty avatar
Kenty
2 Ways To make a skybox 13y
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Silent Ricochet

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Source Engine Banner

The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, industry-leading lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Details

Credits
Valve
Developer
Valve
Homepage
www.valvesoftware.com
Publisher
Valve
Release Date
2004-11-15

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