Source Engine

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SubmissionStatsCategorySubmitter HELP - prop_static Sharp Shadows?! access_time 12hr
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Questions
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Wirmaple7321 avatar 105th Inc. Flag
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105th Inc.
BSP Editing without Map Decompiling access_time 19d
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Threads
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Wirmaple7321 avatar 105th Inc. Flag
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105th Inc.
[HELP]Calculating Shadow Direction access_time 24d
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Threads
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Wirmaple7321 avatar 105th Inc. Flag
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105th Inc.
flex files and bodygroups? access_time 1mo
Section
Threads
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KonataHamster
Making Gameover Messages access_time 1mo
Section
Tutorials
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Wirmaple7321 avatar 105th Inc. Flag
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105th Inc.
BSPZIP-Traverser access_time 2mo
Section
Tools
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DormantLemon
Swaying Trees on ALL Source Games access_time 3mo
Section
Tutorials
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NvC_DmN_CH avatar Apocalyptic Flag
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Apocalyptic
SMD Normals Overwriter access_time 3mo
Section
Tools
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NvC_DmN_CH avatar Apocalyptic Flag
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Apocalyptic
Tutorial - ENV_FIRE access_time 3mo
Section
Tutorials
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Wirmaple7321 avatar 105th Inc. Flag
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105th Inc.
Epilogue of Storm Skybox texture access_time 3mo
Section
Textures
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JasperCarmack
Prelude to Storm Skybox Texture access_time 3mo
Section
Textures
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JasperCarmack
Generic Night Skybox Textures access_time 3mo
Section
Textures
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JasperCarmack
Cold Coastal Skybox Textures access_time 3mo
Section
Textures
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Submitter
JasperCarmack
Cyclone Storm Skybox Textures access_time 3mo
Section
Textures
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Submitter
JasperCarmack
Nekoti Desert Skybox Textures access_time 3mo
Section
Textures
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JasperCarmack
Barren Skybox Textures access_time 3mo
Section
Textures
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JasperCarmack
Post Thunderstorm Sunset Skybox Textures access_time 3mo
Section
Textures
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JasperCarmack
Gentle Sunset Skybox Textures access_time 3mo
Section
Textures
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JasperCarmack
light_environment so Dark? access_time 4mo
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Threads
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Wirmaple7321 avatar 105th Inc. Flag
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105th Inc.
Fanmade adult_01 model access_time 4mo refresh 4mo
Section
WiPs
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Whynotll83
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Threads 501
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Textures 66
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The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, industry-leading lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Details

Credits
Valve
Developer
Valve
Homepage
www.valvesoftware.com
Publisher
Valve
Release Date
2004-11-15

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