Source Engine

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SubmissionStatsCategorySubmitter env_cubemaps broken or retextured? 3d
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KonataHamster
How to make source game? 27d
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CD1GAMING
Metro Redux Models 1mo
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Prefabs
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Excavator Prop 1mo
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X RaY
Black Mesa Inc. Flag
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Black Mesa Inc.
How to Optimize your Level - Guide 3mo
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Tutorials
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Port me a model from GTA:SA to Source 3mo
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Requests
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KonataHamster
How do i animate the first person camera? 4mo
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SupereEngy64
Usefull Solid Colour Texture pack 5mo
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HL2: Stalked 5mo
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Xblah
Better Dev Textures 5mo
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SujiMayne
Worldcraft Hammer Editor Map Compiler 6mo
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Jepeto
Model Showcase Map 7mo
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Maps
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Converting .BSP To .OBJ 7mo
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BlaXe
High poly Sergal model 3y 8mo
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Sergal636
Custom Fonts HL2/Source WITHOUT Replacing Vanilla 9mo
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Reverend V92
Stasis 10mo 9mo
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glorpl
ALL Solid Color Pallet [dev_128x128] 10mo
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lazrdisc
kz/bhop coin 10mo
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Antosha
Estudio
he make map [SPRAY] 10mo 10mo
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TheSpycrab47
Spy Sappin' my Sentry! [SPRAY] 11mo
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TheSpycrab47

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Source Engine Banner

The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, industry-leading lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Details

Credits
Valve
Developer
Valve
Homepage
www.valvesoftware.com
Publisher
Valve
Release Date
2004-11-15

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