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Source Engine

Mods, discussions & more by the Source Modding Community

  • Featured

    Fake Skyboxes Using Cubemaps


    Fake Skyboxes for the Source Engine - A Tutorial by Syncronyze
    Syncronyze
  • Featured

    Nintendo 64 Mapping in Source Engine


    Extracting N64 Models - A Tutorial by Moltard
    Moltard
  • Featured

    Sparks


    By Wirmaple73 - A Tutorial by Wirmaple7321
    Wirmaple7321
  • Featured

    Sunlight/Fire/Light Glow Tutorial


    By Wirmaple73 - A Tutorial by Wirmaple7321
    Wirmaple7321
  • Featured

    Dynamic Shadows


    A Tutorial by Wirmaple7321
    Wirmaple7321
See all

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jambo
present NSFW 5d
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Skeld 25d 8d
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Alfa1337
Among Us-Like Table and Bench 1mo 21d
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Skybox to cubemap template VMF 29d
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Skybox to Cubemap (method 1) 29d
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Fake Skyboxes Using Cubemaps 29d
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Syncronyze
fake PBR solution 1mo
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CLAINSHING_14
VMF Lightmap Scaler 1mo
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BspZipGUI 8mo 1mo
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Moltard
Wolfenstein II - The New Colossus Textures 1mo
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Pixar Textures w/ bumpmaps 1mo
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Nintendo 64 Mapping Tool 9mo 1mo
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Moltard
better reflections pls 1mo
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CLAINSHING_14
Parallaxed Cubemaps to HL2 solution 1mo
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CLAINSHING_14
About the Loading Screen 1mo
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Anybody know where this texture is? 1mo
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Daken50
original models anims to custom models solution 1mo
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CLAINSHING_14

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Source Engine Banner

The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, industry-leading lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

Details

Game Submission
tom avatar
tom
14y
Credits
Valve
Developer
Valve
Homepage
www.valvesoftware.com
Publisher
Valve
Release Date
2004-11-15

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