Below is a list of all updates to Adventure Helper.
Fixed custom heart gems not setting particle color when the color and path parameters are both set.
Improved custom heart gem visuals (Nikko) and code (coloursofnoise).
Removed unnecessary logging from Kevins.
Charging Kevins can now trigger grouped falling blocks.
Fixed an issue where fall impact sounds would not play for grouped falling blocks.
Fixed an isse where sometimes grouped falling blocks could get stuck on blocks of the same group.
Fixed an issue where grouped falling blocks would keep trying to fall when hitting non-static solids.
Added grouped falling blocks. You can attach Jumpthrus to them which will also initiate falling.
Removed an unfinished feature that was left in the release by accident.
Can now set custom skins for Zip Movers.
Added Custom Crystal Hearts with customizable color.
Added the ability to modify the speed of Linked and No Return Zip Movers. NOTE: Sound speed is not multiplied, so it might sound weird when Speed Multiplier is not 1.0.
Fixed a bug that would cause a crash when a player died at the same time they touched a Linked Zip Mover.
Fixed an issue where sometimes certain Linked No Return Zip Movers would not make a sound when continuously holding onto them.
Made it so several Linked Zip Movers do not all emmit sounds when one of them is triggered. They got very loud when 4 or more played at once.
Added Linked Zip Movers (both returning and non returning varieties).
Altered the visual appearence of No Return Zip Movers so they are more visually distinct from regular zip movers.
Added no return Zip Movers. They wait at the end point until you grab them again.
Multiple node track spinners, both in blade and dust form.