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AI Upscaled Half-Life 2

A Mod for Half-Life 2

Updates

Update #2.1 5mo
  • Overhaul Fixed blurry mipmaps
Update #2 6mo Refactor BugFix2 Addition Update #1 7mo Optimization Addition Overhaul Improvement Amendment

All original textures increased 4 times in resolution with Topaz Gigapixel AI.

This mod was made by deeppurple1968 for Half-Life 2 (Steam guide page of it: https://steamcommunity.com/sharedfiles/filedetails/?id=1676306500). It interested me, so I decided to make a fix for HL2: Update and upload the mod here with the permission of the author, because this mod deserves attention.

Report any bugs and flaws you found, I'll be grateful.

Download from the Alternate File Sources.

HOW TO INSTALL:
Half-Life 2:
1. Download the mod.
2. Extract HL2_Upscaled folder into Half-Life 2 > hl2 > custom.

Half-Life 2: Update:

1. Extract HL2_Upscaled folder into Half-Life 2: Update > hl2 > custom.
2. Download Update patch.
3. Extract it into HL2_Upscaled folder and confirm file replacement.

MMod:
1. Extract HL2_Upscaled folder into MMod's custom folder.
2. Download MMod patch.
3. Extract it into HL2_Upscaled folder and confirm file replacement.
DONE.

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  • liash70 avatar
    liash70 Joined 10d ago
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    10d 10d
    Okay so I was thinking about finishing Half-Life 2 once again but this time with mods. I was installing actually a ton of skins on the custom folder (mostly re-textures and stuff...). After I finished installing the skins and other mods, I launched the game everything was fine and then I launched a new game on the chapter "Red Letter Day" to try everything out. When I got into the game, you know the red letter day starts with alyx, she opened the door by entering the password and got in. The problem was there was a yellow texture right after the stairs( a yellow texture that it says trigger on it). And also Alyx didn't even jump like she used to. I don't know what causes this. I quit the game and uninstalled some of the mods and found the mod causing the problem was this mod. I tried it once more only installing this mod on the custom folder and it happened again. Is it because this mod is outdated or am i doing something wrong? I installed it as the readme file said me to.

    Thanks in advance...
    Bananite
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  • Vice31 avatar
    Vice31 Joined 30d ago
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    29d 28d
    on the map where Black mesa east starts immediately after loading, the game crashes with an engine error: engine error 884eli_01_to_02 - trigger_transion: UTIL_SetModel: not precached: *137
    Then I moved the folder HL2_Upscaled this error was not, I decided to try to move the folder HL2_Upscaled again to the "custom" directory, but this led to a new error with a crash: bad inline model number 133
    After the first upload to the next map, I returned the HL2_Upscaled folder back, the problem is no longer there, so most likely the problem is only on the initial map of Black mesa east. I hope this bug will be fixed in the future
    After coming to the surface from the tunnel after Ravenholm, after loading again crash the game with an error: engine error 682/block_them - func_brush: UNTIL_SetModel: not precached: 59*

    P.S.  played on MMOD 1.3

    Bananite
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  • Will this and/or Volkolak's EP1 pack work with EP2? I know that EP2 reuses a lot of textures from EP1 and HL2. Will these packs only replace those textures or will it replace other stuff incorrectly and mess things up? Sorry if this has been asked before... and thanks!
    Bananite
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  • PolygonHead avatar
    PolygonHead Joined 6mo ago
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    3mo
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  • Nickademus avatar
    Nickademus Joined 4mo ago
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    4mo 4mo
    Can anyone else confirm they have the textures working with Mmod?  I have textures literally installed corrctly and they work when I start HL Update but do not work if I start HL 2 MMOD (HL 2 : Update).  How can that be?

    By the way I just want to say the textures make a incredible difference.  You almost cant tell in the screenshots but here is one example.

    https://ibb.co/G0p97LP

    If you use DSR and Reshade Lumasharpen the extra detail really stands out.

    Bananite
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  • Nickademus avatar
    Nickademus Joined 4mo ago
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    4mo 4mo
    Mod is not working for me.  I have all the files in the proper path under Half-Life 2: Update > hl2 > custom>HL2_Upscaled

    I am using half life update and mmod patch, installed both over top of the original mod as instructed. 

    You can see the mod is not working here

    https://ibb.co/xMf783g

    if you compare it to your screenshot, the letters and tiles etc are blurry

    Does it matter which texture setting I use in the video menu?  I have it set on very high
    Bananite
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  • I am having a decal glitch on certain doors and fences using HL2:U. The decals show up multiple times per impact in a square pattern. It only seems to occur on certain doors and fences, for instance, the metal on the first door in Nova Prospekt and the fence at the first hut you encounter in Highway 17. This can be mitigated by deleting the decals folder but that seems to cause other problems like over or undersized signs and paintings. The mod works fine elsewhere, but this particular bug seems to be unique to me. Searching for my problem yielded no results. I am running no other mods and have installed the pack and patch successfully. 
    Bananite
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  • what should i download if i want to play HL2 Mmod: Update?

    Bananite
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  • Volkolak avatar
    Volkolak Joined 1y ago
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    5mo 5mo
    Hi everyone! Try out AI Upscaled Half-Life 2: Episode One made by me! Don't forget to like and subscribe!

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    Orthodox gamer
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  • Volkolak avatar
    Volkolak Joined 1y ago
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    6mo 6mo
    I tried your updated version of the mod and I want to say that, it seems to me, the idea of remaking the mipmaps was not very good, since the quality of the textures, when you look at them from afar, has deteriorated significantly, even compared to the original textures. I enclose screenshots with comparison. The first screenshot is the original textures from Valve, the second screenshot is your update, and the third is the original version from deeppurple1968, the difference is obvious.

    Я опробовал твою обновленную версию мода и хочу сказать, что, как мне кажется, идея переделать mipmaps была не очень хорошей, так как качество текстур, когда смотришь на них издалека, значительно ухудшилось, даже по сравнению с оригинальными текстурами. Прилагаю скриншоты со сравнением. Первый скриншот, это оригинальные текстуры от Valve, второй скриншот, это твоё обновление, а третий, это первоначальная версия от deeppurple1968, разница очевидна.





     






    Orthodox gamer
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Credits

Key Authors
deeppurple1968
deeppurple1968 Joined 1y ago
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1,535 points Ranked 22,079th
Сreator of upscaled textures
JohnnyBrown
JohnnyBrown Joined 1y ago
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1,391 points Ranked 22,547th
Fix for HL2: Update, MMod patch, improvements and fixes
Original Authors
Valve
Original textures

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JohnnyBrown avatar
JohnnyBrown Joined 1y ago
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1,391 points Ranked 22,547th
JohnnyBrown
Creator
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