All original textures increased 4 times in resolution with Topaz Gigapixel AI.
This mod was made by deeppurple1968 for original Half-Life 2. It had interested me, so I decided to make a fixed version for HL2: Update and MMod patch and upload the mod here with the permission of the author, because this mod deserves attention. Link to the original mod is attached.
I think it has more sense to put this textures on Update (especially with MMod) for better experience and overall picture, but this is your choice, just saying ;) . There's also some minor improvements in Update version, like more increased resolution for a couple of textures, normal maps for some various models, etc.
Tell me if you'll notice any texture bugs. And sorry for my English :P
Download from the alternate links.
HOW TO INSTALL:
Half-Life 2: 1. Download all archives from the google drive page. 2. Extract 4X_AI_DP68_Textures folder from the main archive into Half-Life 2 > hl2 > custom folder. 3. Do the same with the other 2 archives and confirm the files replacement. Done.
Half-Life 2: Update: 1. Download the archive for HL2: Update 2. Extract HL2_Upscaled folder into Half-Life 2: Update > hl2 > custom. DONE.
MMod: 1. Download the right archive(s) (depends on which version your MMod is based) 2. Download the patch. 3. Do the same as in previous paragraphs, but extract the folder(s) into sourcemods > HL2MMod_HL2 (or _HL2U) > custom. 4. Extract the patch folders (materials and models) into the mod's folder and confirm the file replacement. DONE.