Healing Overhaul! -All healing nerfed (50% less heal from food and cooking). -It's no longer possible to create a recipee that can give you yellow hearths (100% healing and extra hearths) or Yellow Stamina (100% stamina regen and extra stamina). Every ingredient that used to give extra hearths or extra stamina has been changed to give hearth regen or stamina regen instead. -Note: Descriptions not yet updated.
Bokoblins: -Blue Bokoblins health nerfed to 36 (Down from 72). Now they are way more aggressive. This should make playing the great plateu a better experience in Master Mode.
Guardian Walkers -Health reduced back to 1500. -Walking speed 25% faster.
This mod's goal is to balance the endgame out to provide a much more consistent challenge, especially in Master Mode. Silver and Golden enemies have less health but are faster, Minibosses are no longer pushovers, LV5 armors doesn't make Link unkillable by everything that isn't a Lynel..and much more!
-Hylian set defense progression changed to 3/5/8/12/16 -Champion's Tunic Defense progression changed to 3/5/8/12/16 -Snowquill set defense progression changed to 3/5/8/12/16 -Flamebreaker set defense progression changed to 3/5/8/12/16 -Stealth Set defense progression changed to 2/4/6/9/12 -Warm Doublet defense buffed to 4 and now give cold resist lv2. -Voe Set defense progression changed to 3/5/8/12/16 -Zora Set defense progression changed to 3/5/8/12/16 -Barbarian set defense progression changed to 2/4/6/9/12 -Fierce Deity defense progression changed to 2/4/6/9/12 -Climb Set defense progression changed to 3/5/8/12/16 -Soldier Set defense progression changed to 5/8/12/15/18 -Tunic of the Wild Set defense progression changed to 5/8/12/15/18 -Radiance Set defense progression changed to 3/5/8/12/16 -Ancient Set defense progression changed to 5/8/12/15/18 -Amber Earrings defense progression changed to 5/8/12/15/18 -Every other jewel defense progression changed to 3/5/8/12/16 -Sand and Snow boots defense progression changed to 3/5/8/12/16 -All divine Helms defense progression changed to 5/8/12/15/18 -All others amiibo sets defense progression changed to 3/5/8/12/16
Weapons -Master Sword durability nerfed. Now it always has 40 durability even in powered-up state. It now requires 15 minutes to fully recharge.
Shields: -Hylean Shield durability nerfed to 100 (down from 800). Guard power 60 (down from 90).
General Changes: -Silver enemies have reduced hp (Roughly 33% less) but are 10% faster than regular variants. -Golden enemies now attack as fast as silver enemies, have the HP silver enemies used to have and hare 25% faster than regular variants.
Bokoblins -Black: More aggressive than in vanilla game. -Silver: 480 hp (down from 720), 1.1 moving speed. -Gold 720 hp (Down from 1080), 1.25 moving speed, attack speed on par with silver variant. 48 base dmg. (48 is now the medium armor value for link, since the hylean set Lv5 gives him 48 armor points).
Moriblin -Silver: 720 hp (down from 1080), 1.1 moving speed. -Gold 1080 hp (Down from 1620), 1.25 moving speed, attack speed on par with silver variant. 52 base dmg.
Lyzalfoss -Silver: 576 hp (down from 864), 1.1 moving speed. -Gold 864 hp (Down from 1152), 1.25 moving speed, attack speed on par with silver variant. 48 base dmg.
Slimes -Small regular Slime: 25 hp (Up from 3). -Medium regular Slime: 100 hp (Up from 20). -Big regular slime: 250 hp (Up from 48). -Small elemental slime: 40 hp (Up from 12). -Medium elemental slime: 120 hp (Up from 20). -Big elemental slime: 280 hp (Up from 40).
Golems -Regular Stone Talos: 500 hp (up from 300). -Medium Stone Talos: 1000 hp (up from 600). -Rare Stone Talos: 1500 hp (up from 900). -Fire Stone Talos 1200 hp (up from 800). -Big Fire Talos: 2000 hp (Up from 1600). -Ice Stone Talos 1200 hp (up from 800). -Little Golems: 50 Hp (up from 20). Now takes 25% damage from link's normal weapons!
Hynox -Red Hynox: 1000 hp (up from 600). -Blue Hynox: 2000 hp (up from 1000). -Black Hynox: 3000 hp (up from 1500). -Stalnox: 2000 hp (up from 1000).
Moldugas -Regular Molduga: 2500 hp (Up from 1500). -Molduking: 3000 hp (Up from 2500).
Guardians -Guardian Walker: 2500 hp (Up from 1500).
Lynels: -Silver: No speed increase. -Gold: Damage nerf.
Feel free to give me some tips on how to improve this mod ^^
There is a bug where gold bokoblins dont spawn. As soon as I uninstall the mod they appear again. The other gold monsters do not have this issue (have not encountered a golden lynel so not sure if that one will spawn or not)
Also found that most of the elemental chuchus don't have the increased HP, but when you equip the champion tunic it does show the new HP but they actually still have the old HP.
Hey~ Are there plans to make this mod compatible with better armors? I'd really like that. Also I think that health nerf is kinda extreme, but nerfing the amount of temporary hearts and stamina you can get per dish would be a good idea. Like, getting a max of 5 temporary hearts would be good I think. Just my 2 cents
Do you think this is properly balanced in mind with unbreakable weapons? I deal 76 damage a swing with the current sword I use, so if I installed this mod I'd need to hit a Gold Bokoblin 10 times instead of 15, and a Gold Moblin 15 times instead of 23, however I do think their movement speed and attack speed buffs would end up making them more challenging in a large group fight, especially with the armor value changes (which I have always hated how you became a defensive powerhouse since my first playthrough). What do you think?
Thank you so much. I always disliked how the game compensates for the player's insane stats by throwing in a couple insanely tough enemies. This is some tremendous work, I can't praise you enough! Think you'll have a go at rebalancing the weapons as well? I know there's a lot of them! I'd actually started changing them myself, but it just takes forever to do it one by one...
Sorry its my first time using this site for modding, is there instructions i am missing? I cant find them anywhere. So i tried doing it w/o instructions and found the same files in botw update folder.And i changed them after installing all the files (I mean not everything is installed but u get the idea). So i checked to see if the mod works and the closest thing is warm doublet, i got it and its 1 armor and i think i messed it up. Can u give me instructions on how to install a mod or direct me to a mod manager or something?
And i would appreciate it so much if there was an option to stop master mode enemy hp regen. I could not find a mod for that.