Endgame Rebalance V2

A Mod for The Legend of Zelda: Breath of the Wild (WiiU)

Updates

Game fileParentSubmitterStats
  • Addition Healing System Overhaul!

V2.0 Update!

Healing Overhaul!
-All healing nerfed (50% less heal from food and cooking).
-It's no longer possible to create a recipee that can give you yellow hearths (100% healing and extra hearths) or Yellow Stamina (100% stamina regen and extra stamina). Every ingredient that used to give extra hearths or extra stamina has been changed to give hearth regen or stamina regen instead.
-Note: Descriptions not yet updated.

Bokoblins:
-Blue Bokoblins health nerfed to 36 (Down from 72). Now they are way more aggressive. This should make playing the great plateu a better experience in Master Mode.

Guardian Walkers
-Health reduced back to 1500.
-Walking speed 25% faster.

Version 2 5d

Armor and Enemy overhaul

This mod's goal is to balance the endgame out to provide a much more consistent challenge, especially in Master Mode. Silver and Golden enemies have less health but are faster, Minibosses are no longer pushovers, LV5 armors doesn't make Link unkillable by everything that isn't a Lynel..and much more!

Complete Changelog:

Armor:

-Hylian set defense progression changed to 3/5/8/12/16
-Champion's Tunic Defense progression changed to 3/5/8/12/16
-Snowquill set defense progression changed to 3/5/8/12/16
-Flamebreaker set defense progression changed to 3/5/8/12/16
-Stealth Set defense progression changed to 2/4/6/9/12
-Warm Doublet defense buffed to 4 and now give cold resist lv2.
-Voe Set defense progression changed to 3/5/8/12/16
-Zora Set defense progression changed to 3/5/8/12/16
-Barbarian set defense progression changed to 2/4/6/9/12
-Fierce Deity defense progression changed to 2/4/6/9/12
-Climb Set defense progression changed to 3/5/8/12/16
-Soldier Set  defense progression changed to 5/8/12/15/18
-Tunic of the Wild Set  defense progression changed to 5/8/12/15/18
-Radiance Set defense progression changed to 3/5/8/12/16
-Ancient Set  defense progression changed to 5/8/12/15/18
-Amber Earrings  defense progression changed to 5/8/12/15/18
-Every other jewel defense progression changed to 3/5/8/12/16
-Sand and Snow boots defense progression changed to 3/5/8/12/16
-All divine Helms defense progression changed to 5/8/12/15/18
-All others amiibo sets defense progression changed to 3/5/8/12/16

Weapons
-Master Sword durability nerfed. Now it always has 40 durability even in powered-up state. It now requires 15 minutes to fully recharge.

Shields:
-Hylean Shield durability nerfed to 100 (down from 800). Guard power 60 (down from 90).

Enemies:

General Changes:
-Silver enemies have reduced hp (Roughly 33% less) but are 10% faster than regular variants.
-Golden enemies now attack as fast as silver enemies, have the HP silver enemies used to have and hare 25% faster than regular variants.

Bokoblins
-Black: More aggressive than in vanilla game.
-Silver: 480 hp (down from 720), 1.1 moving speed.
-Gold 720 hp (Down from 1080), 1.25 moving speed, attack speed on par with silver variant. 48 base dmg. (48 is now the medium armor value for link, since the hylean set Lv5 gives him 48 armor points).

Moriblin
-Silver: 720 hp (down from 1080), 1.1 moving speed.
-Gold 1080 hp (Down from 1620), 1.25 moving speed, attack speed on par with silver variant. 52 base dmg.

Lyzalfoss
-Silver: 576 hp (down from 864), 1.1 moving speed.
-Gold 864 hp (Down from 1152), 1.25 moving speed, attack speed on par with silver variant. 48 base dmg.

Slimes
-Small regular Slime: 25 hp (Up from 3).
-Medium regular Slime: 100 hp (Up from 20).
-Big regular slime: 250 hp (Up from 48).
-Small elemental slime: 40 hp (Up from 12).
-Medium elemental slime: 120 hp (Up from 20).
-Big elemental slime: 280 hp (Up from 40).

Golems
-Regular Stone Talos: 500 hp (up from 300).
-Medium Stone Talos: 1000 hp (up from 600).
-Rare Stone Talos: 1500 hp (up from 900).
-Fire Stone Talos 1200 hp (up from 800).
-Big Fire Talos: 2000 hp (Up from 1600).
-Ice Stone Talos 1200 hp (up from 800).
-Little Golems: 50 Hp (up from 20). Now takes 25% damage from link's normal weapons!

Hynox
-Red Hynox: 1000 hp (up from 600).
-Blue Hynox: 2000 hp (up from 1000).
-Black Hynox: 3000 hp (up from 1500).
-Stalnox: 2000 hp (up from 1000).

Moldugas
-Regular Molduga: 2500 hp (Up from 1500).
-Molduking: 3000 hp (Up from 2500).

Guardians
-Guardian Walker: 2500 hp (Up from 1500).

Lynels:
-Silver: No speed increase.
-Gold: Damage nerf.

Feel free to give me some tips on how to improve this mod ^^
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  • Bananya avatar
    Bananya Joined 1d ago
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    1d
    Hey,
    i love this mod but i wonder if you considered balancing normal mode as well? Because from what I understand the red variation of enemies wasn't changed. Anyways great job.
    Bananite
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  • zanderb25 avatar
    zanderb25 Joined 17d ago
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    197 points Ranked 20476th
    2d 2d
    There is a bug where gold bokoblins dont spawn. As soon as I uninstall the mod they appear again. The other gold monsters do not have this issue (have not encountered a golden lynel so not sure if that one will spawn or not)

    Also found that most of the elemental chuchus don't have the increased HP, but when you equip the champion tunic it does show the new HP but they actually still have the old HP.
    Bananite
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  • Hey~
    Are there plans to make this mod compatible with better armors? I'd really like that.
    Also I think that health nerf is kinda extreme, but nerfing the amount of temporary hearts and stamina you can get per dish would be a good idea. Like, getting a max of 5 temporary hearts would be good I think.
    Just my 2 cents
    Bananite
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  • Hello it's been a while since I'm trying to do moddign on BOTW but I can not find anything

    would it be possible to explain to me how to do it? and what tools used

    ps excuse me for my english this is not my native language

    Bananite
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  • HuckebeinEXA avatar
    HuckebeinEXA Joined 1y ago
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    654 points Ranked 7905th
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    5d 5d
    Do you think this is properly balanced in mind with unbreakable weapons? I deal 76 damage a swing with the current sword I use, so if I installed this mod I'd need to hit a Gold Bokoblin 10 times instead of 15, and a Gold Moblin 15 times instead of 23, however I do think their movement speed and attack speed buffs would end up making them more challenging in a large group fight, especially with the armor value changes (which I have always hated how you became a defensive powerhouse since my first playthrough). What do you think?
    Vanishing Trooper
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  • natepley avatar
    natepley Joined 6d ago
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    6d
    This looks amazing!  Could you add the "Set Bonus Sanity" mod into yours?  That would make it even more awesome!
    Bananite
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  • Hollo avatar
    Hollo Joined 7d ago
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    7d
    Thank you so much. I always disliked how the game compensates for the player's insane stats by throwing in a couple insanely tough enemies. This is some tremendous work, I can't praise you enough!
    Think you'll have a go at rebalancing the weapons as well? I know there's a lot of them! I'd actually started changing them myself, but it just takes forever to do it one by one...

    8

    Bananite
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  • Ciryn avatar
    Ciryn Joined 29d ago
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    397 points Ranked 12048th
    7d
    I withdraw my earlier suggestion about reducing the upgrade costs of the amiibo armors, the last time I played BotW the Star Fragment costs were 1/2/3/4, it seems they were reduced to 1/1/1/1.
    Bananite
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  • Could you also buff the DLC armors? Already tried using mod that level up the DLC armors to 20 but it doesnt work with yours.

    Also the flying guarding feels slow fighting them, because they just shoot at you at interval and all you can do just spam them arrows.

    8

    Bananite
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  • Hebelek avatar
    Hebelek Joined 10d ago
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    10d 10d
    Sorry its my first time using this site for modding,  is there instructions i am missing? I cant find them anywhere. So i tried doing it w/o instructions and found the same files in botw update folder.And i changed them after installing all the files (I mean not everything is installed but u get the idea). So i checked to see if the mod works and the closest thing is warm doublet, i got it and its 1 armor and i think i messed it up. Can u give me instructions on how to install a mod or direct me to a mod manager or something? 

    And i would appreciate it so much if there was an option to stop master mode enemy hp regen. I could not find a mod for that.
    Bananite
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Ratmassimo
Ratmassimo Joined 13d ago
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426 points Ranked 11379th
Tester and Modder
Hollo
Hollo Joined 7d ago
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Ratmassimo avatar
Ratmassimo Joined 13d ago
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426 points Ranked 11379th

Ratmassimo
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  • Best of the Banana Jan 9 2019
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  • 226 DLs
  • 4.4k Views
  • 60 Posts
  • 13dSubmitted
  • 2dModified
  • 5dUpdated

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