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BFG Edition: Realistic-ish difficulty mod (RD3BFG)

A Mod for Doom 3

Updates

March 22nd, 2020 2mo
  • Adjustment SMG DAMAGE REDUCED BY 13%
  • Adjustment SMG LOW AMMO IS NOW OF 15
  • Adjustment PLASMA DAMAGE INCREASED
  • Adjustment PLASMA CLIP IS NOW OF 45
  • Adjustment PLASMA'S LOW AMMO IS NOW OF 15
  • Adjustment TICK DAMAGE REDUCED FROM 25 TO 13
  • Adjustment SHOTGUN HIDETIME INCREASED
  • Adjustment SHOTGUN SHOTS NOW INCLUDE 6 PELLETS INSTEAD OF 12
  • Adjustment SG DAMAGE INCREASED FROM 15 TO 17
  • Adjustment SG CLIP SIZE IS NOW OF 8 INSTEAD OF 4
I'm open to suggestions. If you feel like something could be improved, don't hesitate on telling me ;)
Misc. Update 9mo Addition Tweak10 Adjustment2 BugFix Improvement2 Optimization 2019 Update (5th January) 1y December 30th, 2018 1y Tweak4 Quick update! 1y
This mod changes the default Doom 3 BFG Edition difficulty to be more realistic and challenging.
I'm open to suggestions, so please let me know if I can make this mod even better!

The mod includes some little yet noticeable changes to gameplay:
  • Ammunition capacity is more accurate to what we have in real life
  • Both the player and the enemies do ~3 times more damage (no more bullet-sponge gameplay!)
  • Bullet spread values have been reduced to match real-life weapons (kinda)
  • Firerates for weapons such as the Machinegun (actually a submachinegun, but whatever) and the Chaingun have been increased, among others. 
  • New spread values for almost every weapon. Original projectile spread values were extremely unrealistic and, in some cases, overpowered, like with the pistol... it had 0 spread before!!
  • Headshots! (for the NPCs)
  • Explosives are VERY dangerous now, specially rockets.
  • Fall damage has been tweaked a bit, to be more realistic.
  • No smoke coming from grenades anymore. Also, I tweaked its physics.

Special thanks to:

Requirements

Dependencies and prerequisites required to use this Game file

Files

  • rd3bfg_7b9d0.7z 2mo insert_drive_file extract inside Steam\steamapps\common\DOOM 3 BFG Edition
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  • 1v4n94 avatar
    1v4n94 Joined 6y ago
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    access_time 1y edit 10mo
    If you feel like something's wrong or could improve, let me know, please.

    Your opinion matters, and a lot. Please tell me if the weapons feel weak, overpowered, or unbalanced compared to others.

    Feel free to speak your mind ;) 
    Thank you all for your support! Let's make this mod great (and challenging) to play the game with!
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Credits

Original author
1v4n94
1v4n94 Joined 6y ago
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Modder

Submitter

1v4n94 avatar
1v4n94 Joined 6y ago
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11 medals 2 rare
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  • 6 years a member Medal icon
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1v4n94
Creator
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Development Info

Notes
I made this by using the extractResourceFile command. I edited the weapons, monsters and other items' stats with Notepad. It's not hard to do, but it takes some time, since one has to edit more than just one file, unlike Half-Life 2, for example, in which case, difficulty settings/tweaks are stored in a single "skill.cfg" file. For more information on how to extract Doom 3: BFG Edition files, click here.

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Beta

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