Realistic-ish difficulty mod (Doom 3 BFG Edition)

A Mod for Doom 3

Updates

Game fileParentSubmitterStats
  • Improvement Hand Grenade gravity and mass have been decreased
  • Adjustment Plasmagun projectile speed has been increased
  • BugFix Plasmagun pushforce was decreased considerably
  • Improvement Increased Chaingun's bullet speed/velocity
  • BugFix Chaingun's pusforce is now slightly decreased

  1. The pushforce changes were necessary due to projectiles pushing enemies back. It was unrealistic.

  2. Increasing the Chaingun's projectile speed was a necessity... Those bullets were too slow before.

  3. The hand grenades were buggy, and I didn't like that, so I slightly reduced their gravity and mass to be more effective and less frustrating at the time of being thrown.

December 13th, 2018 4d
This mod changes the default Doom 3 BFG difficulty to be more realistic and challenging.
I'm open to suggestions, so please let me know if I can make this mod even better!

The mod includes some little yet noticeable changes to gameplay:
  • Ammunition capacity is more accurate to what we have in real life
  • Both the player and the enemies do ~3 times more damage (no more bullet-sponge gameplay!)
  • Bullet spread values have been reduced to match real-life weapons (kinda)
  • Firerates for weapons such as the Machinegun (actually a submachinegun, but whatever) and the Chaingun have been increased, among others. 
  • New spread values for almost every weapon. Original projectile spread values were extremely unrealistic and, in some cases, overpowered, like with the pistol... it had 0 spread before!!
  • Headshots! (for the NPCs)
  • Explosives are VERY dangerous now, specially rockets.
  • Fall damage has been tweaked a bit, to be more realistic.
  • No smoke coming from grenades anymore. Also, I tweaked its physics.

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1v4n94
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Development Info

Notes
I made this by using the extractResourceFile command. I edited the weapons, monsters and other items' stats with Notepad. It's not hard to do, but it takes some time, since one has to edit more than just one file, unlike Half-Life 2, for example, in which case, difficulty settings/tweaks are stored in a single "skill.cfg" file. For more information on how to extract Doom 3: BFG Edition files, click here.

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