Denton-base for Doom 3 v1.4 by Dafama2k7 (21-10-2k18)
This is a new Doom 3 mod based on the amazing CloneJC-Denton mod v2.02 but with new additions, like new sounds, new textures, new skins for the models and the most special for a mod, new playability. This mod does not work with RoE because needs a custom gamex86.dll library, currently only present for D3 base mode.
Very Important...: To see all the new textures and skins the autoexec.cfg should have this command activated.
set image_useNormalCompression 0
Updates on DentonBase mod...:
- Now the flashlight, shotgun and pistol can remember its previous light state, if its on or off. - Enhanced all weapons. - New Shaders ! - Many NEW features and changes i really don't remember now ! - Added white shotgun skin !!! - Removed the file "game00dm3.pk4" because its unstable library 3.x (.dll), so everyone better remove that file !!! - Fixed bugs.
- Enhanced soda machines, they look even better now. - Added again player footstep sounds. - Brighter flashlight and shotgun flashlight. - Plasmagun does more light. - Flashlight skin is green, now. - Changed skin color to green for some items, like medkit small, large and armor shard. - Now the grenade has some brighter points in green color visible in the dark. - Changed skin colors for some weapons. - Changed the plasmagun offset, was too away from the screen, now its gui can be seen much cleaner. - Changed skin color for Imp and Imp branded. - Changed skin for zombie maint. - Added a fire light to the LostSouls. - Compatible 100% with Wulfen/Monoxead textures, requires "+set image_usePrecompressedTextures 0" to be set. - Added the great IDO sounds to the ammo pickups. - Doubled ressolution for rocketlauncher, also changed its skin color. - Added low ammo warning to plasmagun.
- Hightlight the rocketlauncher text in the zoom, now visible in the dark too. - The chaingun weapon has now a green point, can be seen in the dark too. - Some lights have been enhanced, specially for the plasmagun. - Fixed a couple of bugs.
- Fixed the shotgun reload script, for being able to stop reloading and fire the shotgun in middle reload. - Updated shaders to the latest version. - Made the grabber, toggable with the pistol. - Upgraded the gamex86.dll library up to v3.0 ! - Added the screen frost effect for every time the player go outside on the Mars surface. - Fixed small bugs.
- The blue light that appears around the plasmagun have been increassed. - The flashlight and the attached flashlight on shotgun where both too low, now had been fixed. - Doubled the damage for ZCommando_CGUN, ha ha !!! :D - Fixed problems with .DDS textures for weapons skins. - Fixed plasmablast splash on plasmagun weapon. - Added NEW ZSec Plasma replacing the ZSec Machinegun. - Added NEW Imp E3 by Zakyrus, much faster and dangerous than before !
- Clone JC Denton based mod. - New A.I. for all monsters and zombies. - New Shaders using the TRSGM latest version. - New dark blue color for the machinegun. - New enhanced detail for machinegun, chaingun, plasmagun, pistol, shotgun and handgrenade. - Brilliant skin for chaingun (only the barrel), plasmagun and BFG weapons. - Soda machines both red and green, now are brighter and more realistic than before. - Faster chaingun barrel rotation and fire. - Faster plasmagun fire and new plasmaglow light for it. - GUIs for machinegun, chaingun and plasmagun don't have light, but BFG does a different more green light color. - Pistol and rocketlauncher both have the laser pointer active by default. - Fixed ZCommando cgun fire light. - New fire sound for the plasmagun weapon. - Shotgun double added on every backpack. - Mancubus and Revenants now does muzzleflash light when firing its fireballs and rockets respectively. - Fixed small bugs on DentonBase mod.