Counter-Strike: Source : Bot's Navigation Mesh for the map DE_KABUL_CSGO
Nav Creator: Meurglis3, Release Date: May 27 2018
Here is the Navigation Mesh for CS:S port of CS:GO version of legendary map de_kabul_csgo by Mr.Lighterman (released March 2016). It's a totally created from scratch and carefully optimized .nav-file (because included in original mapauthor's release the .nav-file was not perfect playable auto-gen).
This Navigation Mesh is hand-made approximately for 80% 'cause auto-gen constructed many areas inexact (the special attention was paid to many narrow windows and also to transitions at the high levels of the map - Tower, Balcony and others).
Bots use almost all possible ways now and move through all areas of this multilevel map absolutely consciously. They obviously expect to receive an award - one thousand virgins and centner of divine hashish... well, or a magnificent Arlington funeral and an honourable medal of congress :-)
Also this Navigation Mesh is fully Place Painted.
NOTE: For possibility of comparison and in-game testing the navigation file by chizbone included in original maparchive and available to downloading with the same map.
Play and Enjoy! Always will be grateful for your remarks and feedbacks.
Credits and Gratitudes: Mr.Lighterman (for CS:S port of fine CS:GO version of legendary map).
Additional Gratitudes: BarnDoor (for perfect playable navigation meshes for many fine CS:S maps), Chizbone (for informative and clever article BOT_BRAINED and a set of excellent navigation meshes), CoCoNUT (for fine hand-tuned navigation meshes for many fine CS:S maps), Valve Developer Community (for learning articles by Navigation Meshes and Navigation Mesh Commands).
We live in a windswept hell where dust and death are neighbours ;-)