Today i bring to you a project I've been trying to figure out for months and just this weekend i finally figured it out
Most (if not) characters have 2 soft grunts in the game. Falco, Fox, Ganondorf, Ike, Kirby, Lucario and Ness have an unused soft grunt. I thought this was script related but i found out that in the soundseq files they never programmed it in. With simple editing I included it to cycle along with their second soft grunt.
There are some quirks with this you'll hear the unused soft grunt more than the second grunt this is likely due to smash 4's programming and how pain yells work in the game. Sometimes it'll be annoying not to hear the second grunt but it still cycles.
Lastly I wanted to include the Corrin's unused pain yell script and along with the soundseq file. Before there was a quirk with a soft grunt when they got a heavy launch well this was a error in their soundseq file which they programmed during a heavy launch their soft grunt would activate. I removed it and now they'll always have their pain yells activate. Also their Asynchronous Timer is at 1 frame which means their pain yell will immediately activate when a heavy launch happens.
These mods go under fighter (character name) and sound for corrin's script edit it goes under fighter, kamui, script, animcmd and drag the sound.bin in there
All of these are 100% wifi safe, tested on for glory. This is my last mod for all of you! if you want to use it in your modpack please do credit me it be much appreciated it! Thank you to gamebanana and the smash mod discord!
If the image is misleading i do apologize its part of the rules.