CS:GO Weapon Inspect Plugin

A Mod for Counter-Strike 1.6

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DESCRIPTION:

Activates the inspect animations of weapons in the CS:GO Weapons Pack #3.

PREREQUISITES:

  • Counter-Strike 1.6 with the latest AMXmodX installed.
  • Know-how in installing plugins.

REQUIRED MODULES:

amxmodx | cstrike | fakemeta | hamsandwich

CONSOLE COMMAND:

  • inspect - Activates inspect animation. Can be bound to a key, preferably the 'F' key. On the console, type bind f inspect to do so.

INSTRUCTIONS:

  1. Once installed, you can now use the  'inspect' console command.
  2. Type 'inspect' in the console to activate.
  3.  You can bind this command to, for example, the 'f' key by typing bind f inspect in the console before entering the game.

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Posts

  • 2dEdited 2d
    [PRince_4] Sharma avatar
    IND Industry! Flag Affiliation: IND Industry!
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    [PRince_4] Sharma IND Industry! Flag
    IND Industry!
    I don't know why but after installing this plugin the inspect animation completely stopped working like I tried equipping the mag7 r8 and sawed off but it just won't work i tried "bind f inspect" but doesn't Work tired via console didn't work, then I removed this plugin and tried again it started working... .

    Now the only thing is WHY? 

    P.S. I use all of your csgo plugins win10, 

    And p.s.  Again I don't even know what p.s.  Means? 
    Slicin' My Way 2 TOP! avatar
    Mantra
    Slicin' My Way 2 TOP!
  • 5d
    electrodj13 avatar
    Member Joined 7d
    Where this modules? | fakemeta | hamsandwich
    I installed plugin with amxxmodx, and in console write what unknown inspect.
    Bananite
  • 8d
    hey I followed the instructions but something is missing that somebody help me. what is missing is a name or command that is put in the file PLUGINS of the folder addons, amxmods and configs and there is missing a name or command as I said
    Bananite
  • 8d
    Where I can donwload all knifes from CS PORT Studio with separate inspect animations? (for plugin) ????
    Bananite
  • 10d
    Romeo (L) avatar
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    I don't use AMX, but I think it's glorious ) 

    Very good idea )

    10/10

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    IT SHOOTS TO KILL avatar
    Mantra
    IT SHOOTS TO KILL
  • 11d
    CbAqvq 191 avatar
    CbAqvq 191 Offline
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    noice... xD
    nice man.
    • Thanks x 1
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    Translator's live. English = 0
  • 11d
    Waris Jr avatar
    Waris Jr Offline
    CS:GO Ports Flag Affiliation: CS:GO Ports
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    Waris Jr CS:GO Ports Flag
    CS:GO Ports
    Yeah it's finally released 
    tq Hellmonja
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    Player Models Porter
  • 11d
    papaschlange avatar
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    One more thing. When I start to inspect sg552 or aug I can zoom in and the inspection goes in zoomed mode. I am not sure if you want it that way. Snipers could also be inspected while zoomed, although it does not unscope the rifle, the inspect animation still runs in the background.
    • Helpful x 1
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    • Informative x 1
    Tin Foil Hit Man

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hellmonja avatar CS:GO Ports Flag
CS:GO Ports
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Stats

Posts
14
Views
1,581
Downloads
456
Date Added
11d
Date Modified
8d

Featurings

  • Today's Pick Sep 12 2017
  • Best of Yesterday Sep 13 2017

Scores

89 bScore
9.9 Rating

5 voters

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Development Info

Notes
I never actually thought making a proper inspect plugin would be this much trouble. From the start, the problem has always been keeping the inspect from interrupting other animations, like the reload or draw.

In version 1, the plugin detects if you are reloading or recently had deployed your weapon and turns off inspect during these times. But that left the shooting animation and attaching/detaching silencers.

Version 2 saw a change in system. This time it detects which animation is being played and if it isn't the idle or inspect animation itself, then inspect is disabled. This was fine until I discovered some of the weapons idle call time. (Gahdamn you, Valve!)

Idle call time (ICT) is the time it takes for a weapon to call its idle animation after each other animation. Like for example the AK47's shooting anim has an ICT of 1 sec. while it's reload has 2.5 sec. As it turns out, some of them have really long call times. The knife's stab has like 8 seconds ICT and all of the Deagle's animations probably don't even call idle, they just interrupt one another. I ended up putting specific codes for these 2.

Then there was the problem of scoping in which I just dealt with by disabling inspect while zoomed-in.

Anyway, that's about it. A small plugin with a big problem. Let me know in the comments below if there are any bugs...
Work in Progress
Inspect Plugin
Project
CS:GO AMXX Plugins

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