cs_jungle_cz.nav

A Mod for Counter-Strike: Condition Zero

Updates

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  • The CT Spawn is now more "patched", every tile being conected between eachother

Thanks to Tigre11ify ;)

Some Tweaks 1y
.NAV Mash file for cs_jungle_cz

It's my 1st .nav BOTs waypoints mashing done(I made the CTs to go on the bridge and not jumping beside it; this can still happen but not everyone will jump) and I hope that you'll enjoy it ^_•
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  • Tigre11ify avatar
    Tigre11ify Joined 1y ago
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    1y
    I see that now, you begin to edit the nav zones, that's good!

    You've right about .rar files, all works fine. It's my version of 7zip which was too old.

    You choose to do a difficult nav (big map, many nav zones...), you are courageous ^^
    Some tips in these pictures to improve it:
    - Some areas are unlinked to others

    - You can prevent bots from jumping using "bot_nav_no_jump" command (the diamond mark on the upper area)
    - You can cut a nav zone using "bot_nav_split" command. The white line show where it will be splitted

    If you have some questions ;)
    • Helpful x 1
    • Interesting x 1
    • Thanks x 1
    Bananite
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  • rockz27 avatar
    rockz27 Joined 3y ago
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    1y
    what do you mean by 'my 1st .nav meshing' ? you submitted .nav files for other 1.6 maps too right ? This is something different ?!?!?
    Bananite
    URL to post:

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.NAV Masher
Special Thanks
Gearbox Software
Creator of cs_jungle_cz
Tigre11ify
Tigre11ify Joined 1y ago
Offline
4,956 points Ranked 1064th
12 medals 1 legendary 1 rare
  • Submitted 50 Gamefiles Medal icon
  • Submitted 20 Gamefiles Medal icon
  • Submitted 5 Gamefiles Medal icon
  • One month a member Medal icon
  • Received thanks 5 times Medal icon
  • Reached 1,000 Points Medal icon
For pointing out some bugs/ unfinished parts

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