This mod is basically a compacted smaller version of my Unpredictable mod for Q4. This is a mod specially aimed at playability, GUI updates and much more for Quake IV. Now i am taking very seriously the Q4 mod development, i have gained more experience with them and although i have to limit myself to not being able to use scripting, at least at the moment on Q4 mods, because Raven not letting the mod creators to use this important thing, i have to say that even in this way i am very happy with the way this mod are going, at this moment, specially the weapons and vehicles are the more tweaked but from the next v1.0 release i will start also to change the A.I. to make it smart and unpredictable !
Also i am now speeding up many weapons and specially monster anims to make the game much harder and the action will be much faster, also the zombies will be more scary while going at you very quick and trying to kill you !
Very special thanks to all this good people...:
Thanks to Adam MacDonald (AKA Slayer_2) for the incredible work on they're own mod Quake 4 Weapons Realism mod and specially for help me learning more Q4 things ! Thanks to TheRealSceneGraphManager for let me use they're Chromatic Shaders. Thanks to Langencheiss to fix and update the Chromatic shaders. :) Thanks to Maha-X for creating such a Brilliant mods ! Thanks also to all QUAKE IV community of course ! :)
v1.3- Full version, first remove any previous version, because aren't compatible anymore. - Now, is full Win 8 & 10 compatible 100% - Enhanced all weapons and vehicles. - Most static items spin all the time. - Fixed bugs.
v1.2- Update only, previous full v1.1 is required to be installed first. - New colors for most weapons guis ! - Now, the Napalm gun really has a Napalm effect. - The Grenade Launcher throws a grenade with a little Napalm bouncing before explodes. - The RocketLauncher has a better effects added after the rocket explosion. - HyperBlaster has splash damage now. - The Walker vehicle has been enhanced and it now fires plasma with its Blaster mounted where it was before the chaingun. - The Gev (Tank) has been enhanced with new rockets effects and more. - The vehicleTram gun has been fixed.
v1.1- Many, many new features since previous version. - Basically its main new features are optimized versions of all below from previous version and... - Specially the weapons and vehicles had been changed most of the def_hitscan for the better and more realistic def_projectile, that maybe consumes more power but is much more phisically real. - The vehicles guns are much more powerful and faster fire rate and does light and shadows, not as in default. - The shotgun ejects one more brass after the last cric crac, (i don't know the name for this). - Fixed many bugs.
v1.0- New Public FULL MOD.
- Marines drops his weapons when dead. - Fixed vehicles and weapons bugs. - Enhanced all player and some (ATM) enemy weapons. - Enhanced all vehicles weapons. - Bettered MGUN & Shotgun debris and brass. - Much real flashlights mounted for Blaster, MGUN and SGUN. - Much powerfull mounted weapons for all vehicles. - Balanced ammo for all weapons, less ammo ! - Changed clipsize for all weapons to be better balanced.