Hype Ike V1.2

A Mod for Super Smash Bros. for Wii U

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Updates

Version 1.2
  • Improvement Gameplay is overall faster and more combo oriented.
hiBOOMbye avatar
hiBOOMbye Offline
Member Joined 11mo
hiBOOMbye
17d
For NA version of the game.

Ike has returned to the battlefield with a brand new moveset! A much more aggressive playstyle with heavy shield pressure and incredible punish game.


All comments and reviews are welcome!

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Todos

Make Ike able to grab the ledge backward during aether.

Posts

  • 16dEdited 13d
    hiBOOMbye avatar
    hiBOOMbye Offline
    Member Joined 11mo
    Does anyone has info on how to make Ike able to grab the ledge backward during aether?

    I tried various things, alas, all of them failed. I believe it might be hard coded in the mscsb file.

    If no solution is found, I'll probably just allow aether to be cancelled into anything past a certain point in the fall, but this really would be a last resort solution to prevent SD with upB since spamability might unbalance this mod.
    Smashing since n64
  • 4mo
    Click bait on the picture, what I got from it is that you changed his Down B. But you just did some damage and defensive Buffs. Other than that it's actually really good.

    But please, don't clickbait again,
    I'm not saying you're stupid,
    It's an advice.
    Bananite
  • 5mo
    Ruther avatar
    Ruther Offline
    Member Joined 5mo
    I really enjoy this mod and it's animations but I have a few problems with it.

    His forward air takes an extremely long time to come out and only kills if you get a very specific hitbox on startup.

    Most the hitbox's on his moves have barely any knockback or hitstun.

    His uptilt could be just slightly faster overall.

    Forward smash and sidetilt are both a little awkward, idk what's up with them but they fill.... weird.

    His counter doesn't actually hit opponents up close
    .
    Overall though this mod is very cool and I like the idea.

    (an example that can help you is the declone edit for ganon http://gamebanana.com/gamefiles/5613, where his moves take a very long time to come out, but have high kill power and far range with low endlag.)
    Bananite
  • 5mo
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    Props to you for being so creative with your mods. I never knew how well shulk's animations goes over lke

    10/10

    FreeLoader
  • 5mo
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    MGbrad Offline
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    Said it already but with these effects and animations we have the potential to make characters like SSF2 Ichigo and Waluigi with there own movesets
    Bananite

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Credits

Super HYPE Bros.
hiBOOMbye
hiBOOMbye Offline
Member Joined 11mo
Moveset and effect scripting
Aliga7
Animation editing/Original concept

Submitter

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hiBOOMbye
Creator
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Category

Sub-category
Ike icon
Ike
Super-category
Moveset Edit

Stats

Posts
16
Views
3,044
Downloads
315
Date Added
5mo
Date Modified
17d
Date Updated
17d

Scores

90 bScore
9.5 Rating

2 voters

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