=================================================== MYCELO'S WEAPON ENHANCEMENT MOD FOR DooM3 RoE v2.1 by MyCelo (Now updated by Dafama2k7 14-03-2017) ===================================================
The goal of this mod is to make the weapons look, sound and feel more powerful, without any banal modifications like increased damage or ammo capacity, which I consider cheating. It's meant to be a collection of several little changes, improving and enabling already existing effects and implementing some new ideas.
This mod provides the same DooM3 single-player experience, which is already memorable out-of-the-box. There's no new levels, no new monsters and no additional weapons. However, this mod alone is a good reason to give this game another try. Some weapons where highly tweaked, but don't expect super-perfect weapons, all new features have drawbacks by design. Flashlight attachments are beyond the scope of this project, since this game is meant to be played blindly.
Although I've tried to keep the original level of difficulty, this mod can make the game slightly easier due to increased lighting, more target kickback, interruptible weapon reload and some new weapon dynamics. The improved light effects can affect your framerate - since this engine suffers when a given surface is being affected by several light sources - but I did my best to balance everything to make the performance impact hardly noticeable. If you are playing this game smoothly at High-Quality/800x600, this won't be a concern. At any rate, the currently known tweaks are highly advisable.
NEW FEATURES FROM NEW UPDATES BY DAFAMA2K7...: ==============================================
- Now can be used with Doom v1.3.1 (including RoE) and does not required v1.3.0 anymore !!! - Fixed RailGun, before it crashes Doom 3 sometimes, now is stable as much as i know. - Fixed Plasmagun fire sounds and flesh sounds. - Fixed Chaingun script for to have usable fire and alternate fire that is like an instaGib now, but without the precision of the RailGun. - Fixed Machinegun flesh and fire sounds. - Shotgun weapon does less spread and is much faster velocity. - Double Shotgun or BoomStick, does less spread and more damage and has higher velocity. - Flashlight and machinegun flashlight fixed and bettered for better behaviour. - BFG has better lightning and shadows. - Plasmagun has better plasma blue light around the weapon. - Chaingun (barrel only) is brilliant now, Plasmagun and BFG have brilliants skins now. - Mancubus and Revenants does muzzleflash now ! - Now, the Railgun can damage and kill Vagarys too ! - Also, the Railgun can now kick and move moveable objects and barrels too. - The rocketlauncher, chaingun, shotgun, double barrel and BFG, all does less recoil than before. - Double barrel shotgun can be reloaded even if just fired 1 shoot at a time, with the 2nd fire. - All the weapons do a little more damage now, some where too low before. - Fixed many small bugs.
MAIN FEATURES =============
- New weapon sounds. - New weapon skins. - New visual effects. - Proximity mines. - Remotely-detonated mines. - Motion-detection radar. - Increased muzzle flash. - Semi-automatic chambering pistol. - Fire modes for machinegun. - Accelerating chaingun. - Increased kickback. - True Recoil (TM). - Iterruptible reloading.
HOW TO INSTALL ==============
Unpack everything inside "d3xp" folder which lies directly below the main folder of the game.
For multiplayer, as far as I know both the server and the client have to have the same exact version of the mod.
Check this out regularly for updates, patches, mirrors, screenshots and more info: http://www.geocities.com/mycelo/wem
Write to my Gmail account named "mycelo".
THANKS TO =========
Martin Woodard, AKA MWoody, for kindly letting me use and modify his awesome Plasma Radar mod. http://mwoody.com
eXim Works (Awesome Sauce), who let me include some of his creative weapon skins. firstname.lastname@example.org
Xiovex (Xio's Skin Pack), by permitting me to use his topnotch weapon skins and bump-mapping. email@example.com
You can use or modify this mod as you like. I learned and even borrowed a lot of things from several other mods, thus I'm not claiming that everything here is my work. Human knowledge belongs to the humankind.