Automatic Mass TexID + MTB Fix – Now In Python!

A Mod for Super Smash Bros. (Wii U)

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  • Fixed a Major bug with MTB generation. should fix current users issue's

make sure to rerun the mtb fixer after this update for the fix to take effect...

Revision 11 2y
  • Made the MTB actually get generated on each run(it only kinda did this before) this should hopefully fix the last of the issues that are had with this.
Revision 10 2y
INSTALL PYTHON 2.7

This is a script that will automatically texidfix all the skins you have installed, and set them to the correct IDs for that slot. This fixes issues where the character turns red, or where in a mirror match, both fighters are identical. Additionally, the script contains a few extra functions, such as backing up your workspace (recommneded), MTB fixing voice banks to avoid muting issues in mirror matches, and more.

To install, unzip the package and then put the py file into Sm4shExplorer's base folder. Also, make sure that your workspace folder is named "workspace." The script has an automatic update function, so if a new update is available, it will download and install it without you having to manually download it. If you are updating from the old, non-Python version, delete all files from the original version of the script.

To run, double-click the py file, then follow the on-screen instructions.

Also make sure that each skin contains both a model.nut and model.nud, along with a metal.nud. Otherwise, the script may fail to fix these characters.

NOTE: Since the upgrade to Python, addons have not yet been implemented back into the script.

Enjoy :)

FAQ

Please read before spamming the comments.

Something went wrong! What sho-
Make sure you're on the latest version, and read through past comments to see if someone else has already had your issue.

Why isn't this specific skin working?
It's probably something with the particular skin. If the idfix breaks the skin, let us know – in the meantime, use the exempt feature.

Why are all of my skins "unable to be idfixed?"
Make sure that the skins are not compressed, and that both the nud and nut are present (as well as metal.nud). Failing that, contact the original mod creator, and failing that, let us know so we can check it out.

Your script broke all of my skins! 0/10 will not use again!
That's what the backup feature is for.

What is the base folder of Sm4shExplorer?
The folder which contains the Sm4shExplorer program, the workspace folder, and everything else. Your workspace and the py should be in the same folder.

The script is in the base folder, but it still says it's in the wrong place!
Make sure you're using the latest version of Sm4shExplorer, and make sure that your workspace folder is named "workspace." If you're using an old version, try moving the contents of your workspace folder to workspace\content\patch in the new version.

The MTB fix says the MTB doesn't exist!
Extract the fightermodelbanktable.mtb file from data > sound > config in Sm4shExplorer, then add it back in as a mod file.

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add command line oprions to allow other programs to use these features really easily Low Priority
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  • Munomario777 avatar
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    3y
    Posted by CEGAMANX

    wat is the base folder??
    Just the main folder of Sm4shExplorer. It should be called something like this:

    sm4shexplorer 0.07.1
    ...and it should also contain the workspace folder.
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  • wat is the base folder??
    Super Smash Bro
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    3y
    Posted by Yummy Yoshi

    Mine just says, "Starting..." and does nothing else, what did I do wrong?
    Use the no-metal version. There's an issue with the metal version, which I'm in the process of fixing.
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    Yummy Yoshi Joined 3y ago
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    Mine just says, "Starting..." and does nothing else, what did I do wrong?
    Bananite
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    3y
    Posted by KillzXGaming

    Pretty nice but Jam made a tool (unreleased atm) but that one is pretty much instant at doing it and works on all 270 of skins i have including metal files. This one kept saying starting... but nothing happens/.
    The metal version seems to be broken at the moment, I'm working on a fix. For now, just use the no-metal version.

    That tool sounds hype btw, can't wait for it!
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    3y
    Pretty nice but Jam made a tool (unreleased atm) but that one is pretty much instant at doing it and works on all 270 of skins i have including metal files. This one kept saying starting... but nothing happens/.
    Bananite
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    3y
    Wow I made a backup of my workspace folder expecting it to make my characters red i was wrong... it didnt even make a single one red it worked perfectly...
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    Mantra
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    3y
    Posted by Devory

    Posted by Munomario777

    Posted by Devory

    Not sure if it worked or not, but I get this phrase when working on an individual fighter:  (Both the .py file and all bat files are in sm4shexplorer's base folder, where workspace and tools are at also)

    "ImportError: No module named utilTraceback (most recent call last):  File "C:\Users\****\Desktop\SM4SH MODS\sm4shexplorer 0.07.1\TexIDfix.py", line 5, in <module>    from util import * "
    Try copying the util.py and util.pyc files from the texidfix download into the Sm4shExplorer folder.

    Okay, that did it! :D It's fixed. However, it seems to go in an endless loop that checks all .nud files, and after changing/checking all the nuds present, it goes back to c00 and so on, and does not stop. It seems to only do .nud files also.

    EDIT: Nvm, it changed both the nud and nut files so it seems to have worked, but not sure why it kept going all the way around endlessly. Also, on some textures, it seems to throw up a lot of hex, like it lists a lot of hex data and it seems to never end. Not sure what that means.
    The looping is normal behavior. I don't know why it happens, but the script still works regardless; it's not infinite. The hex data is also normal behavior.
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    3y
    I LOVE THIS THANKS
    EDIT: How do I do this? I'm kinda confused. I put the files in my sm4shexplorer folder
    EDIT2: Didnt see the download button lol. sorry
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    3y
    Posted by Munomario777

    Posted by Devory

    Not sure if it worked or not, but I get this phrase when working on an individual fighter:  (Both the .py file and all bat files are in sm4shexplorer's base folder, where workspace and tools are at also)

    "ImportError: No module named utilTraceback (most recent call last):  File "C:\Users\****\Desktop\SM4SH MODS\sm4shexplorer 0.07.1\TexIDfix.py", line 5, in <module>    from util import * "
    Try copying the util.py and util.pyc files from the texidfix download into the Sm4shExplorer folder.

    Okay, that did it! :D It's fixed. However, it seems to go in an endless loop that checks all .nud files, and after changing/checking all the nuds present, it goes back to c00 and so on, and does not stop. It seems to only do .nud files also.

    EDIT: Nvm, it changed both the nud and nut files so it seems to have worked, but not sure why it kept going all the way around endlessly. Also, on some textures, it seems to throw up a lot of hex, like it lists a lot of hex data and it seems to never end. Not sure what that means.
    Bananite
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Munomario777 avatar
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Back-end, MTB + improved idfix scripts, translation to Python
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The original creator of the error-handling fix
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mariosonicds on GBATemp
Made the original TexIDfix.py script

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Munomario777

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