Downloads:[US] Competitive Version
[US] Wifi-Safe Version
[US] Unpacked Files
[EU] Competitive Version
[EU] Wifi-Safe Version
[EU] Unpacked Files
For the full list of mods that are included in the pack, please visit the Google Document link here.
Instructions:Installing the Ultimate Smash 4 Modpack is as simply a piece a cake now thanks to the previous update of v3.9! This version of the modpack is located inside the "SD Card Files" Folder. Simply place the contents of the folder into the root of your SD card. Since the latest 5.5.2 Wii U Update, there is no longer a active loadiine.ovh browser exploit that works to access the Homebrew Channel. I would highly suggest accessing it through the sleepii.ovh Web Exploit and install Haxchi. Once Haxchi is installed onto the console, you'll be able to access the Homebrew Channel 1.4. Once there, open the SDCafiine 1.4 application and select "load" to launch the program, this should bring you back to the Wii U's Home Menu. Once at the Home Screen, launch the game. Exclusive to the new SDCafiine 1.4 update, the application comes with a built-in modpack selector GUI that allows you to select from multiple modpacks within the SD Card. This would usually show when loading from the Splash screen, and only if the "sdcafiine" folder contains two or more modpacks. If it only contains one, the game should just launch from that pack. Also with the release of SDCafiine 1.4, modpack loading times are now faster and more stable!
In addition, inside the "movie" folder is three introduction movies that you can choose from. One from the Fighting Stars OP By MugenSSB, another from the Settle It In SMASH!!! Heavy Day Guilty Gear, and One from Trudermark's Planned YTP. Simply place any of the intros in the root of the "movie" file and make sure to delete the ones you don't want to use.
How to Install Updated Patches:With the modpack's update compatibility with SDCafiine 1.4, the whole file structure has been changed. To install the new patch update, first remove any older versions of this modpack by deleting both the "sdcafiine" and "wiiu" folders from the root of your SD card and copy the contents of the "SD Card Files" into the root of it.
I highly recommend following the suggested video made by GameInCanada on how to set up using SDCafiine 1.4 and the modpacks:
Frequently Asked Questions:
"So what's the difference between the Competitive and Wifi-Safe version?"The modpack is split into two distinct versions; one being the Competitive version and the other being the Wifi-Safe version. The Competitive version has all of the custom skins, songs, sound effects, and the majority of the custom stages seen in the previews. This version is for those who want a more enjoyable and alternative experience offline, featuring classic stages such as Fountain of Dreams and Yoshi’s Story being fully playable and functional! This pack could also be used online, but only with Friends who are using the version of the Competitive pack.
The Wifi-Safe version is what it implies, excluding most stages that have their collisions and parameters altered or modified for online play purposes. Not every stage from the Competitive version is “Wifi-Safe” which explains the lack of playable custom stages, but I do plan to add a bit more in the future. All of the skins and their sound effects are still in this version, but not all of the songs from the Competitive version are present. If you want to know which songs are in the either version, please visit the Google Document’s “Official [US4MP] Music List” section. Songs that are present only in the Competitive version will have the [Competitive Exclusive] indicator next to the song.
"What’s the difference between the packed and unpacked versions?"
The packed versions of the pack is essentially pre-packed from Sm4shExplorer and are ready to be copy and played. The instructions for installing these files are located above and in the “README.txt” file within the download. I do not recommend modifying any of these files and getting them confused with the unpacked files. If you are fully aware, there is a major difference between packed and unpacked files of a modpack.
The unpacked files are for those who want to modify any of either pack’s content. These are the raw files that could be modified and edited using external programs, such as Smash Forge. These files are split between two downloads, one for the US and the other for the EU demographic. Each download includes both the Competitive and Wifi-Safe versions of the pack straight from the source from where the packed files were made from. These are meant to be used with the latest version of Sm4shExplorer and requires the full dump as well as the latest patch update of the vanilla game. There are videos and guides on how to setup Sm4shExplorer which you could watch in order to modify the contents of a modpack. You are responsible for any changes/modifications within those files and I highly recommend using Gamebanana as a resource guide on making those changes work for the pack.
"How could I edit the pack so I could add in my own mods and songs?"
The majority of changes/modifications could be done within Sm4shExplorer using either version of the unpacked files. I’m am not obligated to state any way of getting any of the dump files necessary to have the program fully functional, it’s on you to gather those files for yourself. You could also edit the pack’s music selection using the program’s Sm4shMusic plugin, but I don’t recommend modifying the OST in certainty of the patch updates, which regularly changes the music selection as the pack receives updates. Background knowledge is expected when modifying the pack and again, you are responsible for any changes made within them.
"What gives? The pack only loads vanilla Smash / not everything is showing within the pack!"
This is a issue that could multiple varying factors:
- Not every file wasn’t fully copied from the packed version download, if not, it could result in numerous other issues including this. Please re-copy the files into your SD card to make sure that there isn’t any missing files from the copying process.
- The modpack was either not placed in the correct directory or was not installed correctly. Please revisit the installation instructions either in the README.txt or above and try the process again.
- Your Wii U’s region language is not set to the English setting. In order to change it to English, please follow the tutorial on Nintendo’s Official website. I’ve only placed the the regional data files in the data(us_en) and data(eu_en) folders, and the pack will not fully work if the setting is changed to a non-english language. To make things clear, this pack is intended to be used by a English speaking audience and I do not intend on creating other versions for different languages.
Again, this issue also has surrounding factors to this issue which includes:
- The dump of the game or patch isn’t up to date and is the leading cause of this issue. Please re-download the dump or patch update to make sure you have the latest version of Smash. You could also tell if you have an outdated dump in the bottom right of the title screen preview.
- You’ve either changed or modified something in the unpacked files that caused the pack to be unstable. This could be due to issues that the creator of the mod has addressed on the mod’s source page, but again, you are held responsible for any changes to the pack and are expected to be knowledgeable on making those regarding changes.
- Again, not every file was copied into the SD card correctly and could cause these issues if not check. Re-copy the source download into the SD card to make sure that this isn’t the issue as well.
- The region language is set to a non-english setting, this also could be the case for crashing on startup and issues starting a match. Please set the region language back to English and see if those issues are still present or not.
Enjoy the Pack! :)