- Removed the Alasoldier, Headless Ghost Pyro and Robotpan (The soldier because of it's damn near invincibilty, the pyro because it broke the mission on Wave 14 and the pan because the Frying Pan does not work on robots without a special server plugin
- Fixed the Copy Player robots so they are actually copying players' upgrades now
- Gave the SWAT Team new hats that correspond to each class and gave the Wizard team the Point and Shoot.
- Gave the SWAT, Copy Player and Wizard teams custom icons
Differences between difficulties:
Easy: Robot amounts reduced by 75%, no SWAT team, engineers or sentry busters, 5 second spawn delay for robots and Legendary robots only have half the health they normally do.
Normal: This is the standard difficulty.
Hard: Adds Wizard team (Begins on Wave 9), 2 snipers and 2 engineers per spawn, Copy Player robots respawn twice as fast and Legendary robots only take 3x damage from their weakness, not 10x.
Survival: This is Hard mode, all rolled into one wave, so If you lose you go all the way back to the start. But you have the Healing Heavy, who likes hugs. :3