The Game Modding Community - Since 2001

Wave 667

A Mod for Team Fortress 2

Updates

V1.3
  • Fixed some cosmetics not appearing
  • Gave the Giant Rapid Fire Demos in the middle of the mission pumpkin bomb grenades
  • Gave Giant and regular Bowmen a Halloween cosmetic loadout
  • Gave the Giant Deflector Heavies in the middle of the mission a Halloween cosmetic loadout
2y
V1.2
  • Gave certain robots weapon spells
  • Gave robots Halloween item sets
2y

Wave 666, on steroids!

BlazingDiancie, here again, with just a quickly made mission this time. It's a harder version of Wave 666! I've added a touch of my own personal swag with Blood Botkiller weapons and Spies and Snipers with my personal loadouts! Enjoy!

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Posts

1–10 of 13
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  • 2y
    Chaos&Mystery avatar
    Chaos&Mystery Joined 3y ago
    Offline
    589 points Ranked 8018th
    Posted by The One Of Wonders

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by Miss Rarity (Mission creator)

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.

    Not evil enough, Sergeant Crits moving at the speed of a super scout.
    How about what you said with a battalion's backup? >:)


    Not Enough Evil, Give him 10000 Heal On Kill too.

    If you tell me "not evil enough", you're going to regret it. I have a lot of evil ideas that I could turn into bots so powerful they would cave your face in before you even knew what hit you...

    then i decide to throw myself here! you guys can't even handle such word "op" can you? xDhate to break it to ya but i was a mission maker for uber upgrades, so yea.and my missions were not meant for vanilla mvm anyway xDbut i think i nail the "master of super op missions"i mean it, i can show you all what the true meaning of evil! >:3especially when i make things so evil that they can eat your game o.o
    GG but... Unlike you two, I have a evil plan(stolen from Plankton's evil file cabinet) that i plan on setting in motion.


    *cracks knuckles* Bring it on. The both o' ya.

    *cracks neck* Oh it's ON.

    I once remembered a time where evil plans was happening.

    8

    Mystery of the Chaos
  • 2y
    The One Of Wonders avatar
    The One Of Wonders username pic Joined 2y ago
    TF2 Manager
    Not Anymore
    462 points Ranked 10069th
    15 medals 3 rare
    • Returned 1000 times Medal icon
    • Achieved Game Manager clearance Medal icon
    • Submitted 20 Gamefiles Medal icon
    • One month a member Medal icon
    • Submitted 5 Gamefiles Medal icon
    • 6 months a member Medal icon
    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by Miss Rarity (Mission creator)

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.

    Not evil enough, Sergeant Crits moving at the speed of a super scout.
    How about what you said with a battalion's backup? >:)


    Not Enough Evil, Give him 10000 Heal On Kill too.

    If you tell me "not evil enough", you're going to regret it. I have a lot of evil ideas that I could turn into bots so powerful they would cave your face in before you even knew what hit you...

    then i decide to throw myself here! you guys can't even handle such word "op" can you? xD

    hate to break it to ya but i was a mission maker for uber upgrades, so yea.
    and my missions were not meant for vanilla mvm anyway xD

    but i think i nail the "master of super op missions"

    i mean it, i can show you all what the true meaning of evil! >:3
    especially when i make things so evil that they can eat your game o.o

    GG but... Unlike you two, I have a evil plan(stolen from Plankton's evil file cabinet) that i plan on setting in motion.


    *cracks knuckles* Bring it on. The both o' ya.

    *cracks neck* Oh it's ON.
    TF2 Moderator avatar
    Mantra
    TF2 Moderator
  • 2y
    BlazingDiancie avatar
    BlazingDiancie Joined 4y ago
    Offline
    750 points Ranked 6509th
    Posted by The Mysterious Shadows

    Posted by Miss Rarity (Mission creator)

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.

    Not evil enough, Sergeant Crits moving at the speed of a super scout.
    How about what you said with a battalion's backup? >:)


    Not Enough Evil, Give him 10000 Heal On Kill too.

    If you tell me "not evil enough", you're going to regret it. I have a lot of evil ideas that I could turn into bots so powerful they would cave your face in before you even knew what hit you...

    then i decide to throw myself here! you guys can't even handle such word "op" can you? xD

    hate to break it to ya but i was a mission maker for uber upgrades, so yea.
    and my missions were not meant for vanilla mvm anyway xD

    but i think i nail the "master of super op missions"

    i mean it, i can show you all what the true meaning of evil! >:3
    especially when i make things so evil that they can eat your game o.o

    GG but... Unlike you two, I have a evil plan(stolen from Plankton's evil file cabinet) that i plan on setting in motion.


    *cracks knuckles* Bring it on. The both o' ya.
    Grey Mann's Assistant
  • 2y
    Chaos&Mystery avatar
    Chaos&Mystery Joined 3y ago
    Offline
    589 points Ranked 8018th
    Posted by Miss Rarity (Mission creator)

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.

    Not evil enough, Sergeant Crits moving at the speed of a super scout.
    How about what you said with a battalion's backup? >:)


    Not Enough Evil, Give him 10000 Heal On Kill too.

    If you tell me "not evil enough", you're going to regret it. I have a lot of evil ideas that I could turn into bots so powerful they would cave your face in before you even knew what hit you...

    then i decide to throw myself here! you guys can't even handle such word "op" can you? xD

    hate to break it to ya but i was a mission maker for uber upgrades, so yea.
    and my missions were not meant for vanilla mvm anyway xD

    but i think i nail the "master of super op missions"

    i mean it, i can show you all what the true meaning of evil! >:3
    especially when i make things so evil that they can eat your game o.o

    GG but... Unlike you two, I have a evil plan(stolen from Plankton's evil file cabinet) that i plan on setting in motion.

    8

    Mystery of the Chaos
  • 2y
    The One Of Wonders avatar
    The One Of Wonders username pic Joined 2y ago
    TF2 Manager
    Not Anymore
    462 points Ranked 10069th
    15 medals 3 rare
    • Returned 1000 times Medal icon
    • Achieved Game Manager clearance Medal icon
    • Submitted 20 Gamefiles Medal icon
    • One month a member Medal icon
    • Submitted 5 Gamefiles Medal icon
    • 6 months a member Medal icon
    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.

    Not evil enough, Sergeant Crits moving at the speed of a super scout.
    How about what you said with a battalion's backup? >:)


    Not Enough Evil, Give him 10000 Heal On Kill too.

    If you tell me "not evil enough", you're going to regret it. I have a lot of evil ideas that I could turn into bots so powerful they would cave your face in before you even knew what hit you...

    then i decide to throw myself here! you guys can't even handle such word "op" can you? xD

    hate to break it to ya but i was a mission maker for uber upgrades, so yea.
    and my missions were not meant for vanilla mvm anyway xD

    but i think i nail the "master of super op missions"

    i mean it, i can show you all what the true meaning of evil! >:3
    especially when i make things so evil that they can eat your game o.o

    TF2 Moderator avatar
    Mantra
    TF2 Moderator
  • 2y
    BlazingDiancie avatar
    BlazingDiancie Joined 4y ago
    Offline
    750 points Ranked 6509th
    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.

    Not evil enough, Sergeant Crits moving at the speed of a super scout.
    How about what you said with a battalion's backup? >:)


    Not Enough Evil, Give him 10000 Heal On Kill too.

    If you tell me "not evil enough", you're going to regret it. I have a lot of evil ideas that I could turn into bots so powerful they would cave your face in before you even knew what hit you...
    Grey Mann's Assistant
  • 2y
    Chaos&Mystery avatar
    Chaos&Mystery Joined 3y ago
    Offline
    589 points Ranked 8018th
    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.

    Not evil enough, Sergeant Crits moving at the speed of a super scout.
    How about what you said with a battalion's backup? >:)


    Not Enough Evil, Give him 10000 Heal On Kill too.

    8

    Mystery of the Chaos
  • 2y
    BlazingDiancie avatar
    BlazingDiancie Joined 4y ago
    Offline
    750 points Ranked 6509th
    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.

    Not evil enough, Sergeant Crits moving at the speed of a super scout.
    How about what you said with a battalion's backup? >:)

    Grey Mann's Assistant
  • 2y
    Chaos&Mystery avatar
    Chaos&Mystery Joined 3y ago
    Offline
    589 points Ranked 8018th
    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.

    Not evil enough, Sergeant Crits moving at the speed of a super scout.

    8

    Mystery of the Chaos
  • 2y
    BlazingDiancie avatar
    BlazingDiancie Joined 4y ago
    Offline
    750 points Ranked 6509th
    Posted by The Mysterious Shadows

    Posted by BlazingDiancie

    Posted by The Mysterious Shadows

    So this is just wave 666 but with zombies using different weapons?


    And the difficulty ramped up a little bit, mostly extra tank health, more spies on the spy hell wave and most notably the end heavies, who are now miniature death machines. Don't worry, I'm gonna be posting something VERY evil soon... But if u want to rate this, feel free.

    If I wanted something evil just give me, super scouts spawning in packs of 3 as support in a wave with 4 tanks.
    How about sandman scouts the size of steel gauntlets that carry a fast-charging bonk? But they won't be in 667 because I tried to make this as close to a valve mission as possible.
    Grey Mann's Assistant
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Credits

Key Authors
BlazingDiancie
Made the changes to make this missions what it is
Original Authors
Valve
Made the original Wave 666 that I used as a template

Submitter

BlazingDiancie avatar
BlazingDiancie Joined 4y ago
Offline
750 points Ranked 6509th

BlazingDiancie
Creator
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Stats

  • 448 Downloads
  • 4,367 Views
  • 13 Posts
  • 2y Submitted
  • 2y Modified
  • 2y Updated

Scores

71 bScore
8.5 Rating

2 voters

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