512 precache limit FIX

A Mod for Counter-Strike 1.6

Updates

Update 2 2y
  • BugFix Fixed plugin not working properly
Improved 4y

this is a slight fix for the 512 precache limit

This plugin frees up a good 100-200 slots to your precache limit. It's not a complete workaround for the 512 limit. But it's definitely useful.. several of my mods hit the limit and this plugin saved them. I'm sure the GB community can find this useful, so here it is fellas.

Just run the plugin and it will do it's magic.. there are no in-game screenshots to be had.. So i've attached screenshots of the unprecache function and the files that are unpreached..


Important note : if a file on the unprecache list is used by 1 of your maps, plugins or whatever.. don't worry about removing it from the plugin.. if your plugin or map precaches it again.. it will be precached and used.

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  • Can you please make one for the xtreme versions?
    The One and Only
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    FR0NTLINE Joined 13y ago
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    7mo
    I got it updated and fixed works great, thanks for the idea.
    R0GER THAT!
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    wish me luck
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    2y
    hellmonja check this bruh :')
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    2y
    So can I just delete the files listed in this. sma instead of using this plugin.. .

    I mean it unloads/precaches those unused file.. Right... 
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    3y
    No luck, still getting the 512 error.

    Probably too good to be true, thanks anyways.

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    Sneaky.amxx
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    3y
    Posted by C A T

    Unfortunately, this crashes the server. :(


    Try deleting some of the files listed in the sma
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    3y
    Unfortunately, this crashes the server. :(

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    4y
    > **Posted by MPD** > > Valve enlarged entities count in maps, they could have done same to precache limit. > > new Shit > > nice :D > > In any case, it's good to have such thing for lage mods or mod combinations. Yea, this was created because a few of my mods had hit the limit so my brother and I had to find a way around it.. so we started unprecaching all the useless halflife files. And free'd up a good 200+ files which makes a huge difference. A very useful tool.
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    4y
    Valve enlarged entities count in maps, they could have done same to precache limit. new Shit nice :D In any case, it's good to have such thing for large mods or mod combinations.
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gathering the useless resources to be unprecached

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