Duct Tape v1.6a for Doom 3

A Mod for Doom 3

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v1.6a
  • v1.6a - Fixed monster_base.script on D3_NEW_AI scripts present into this Duct Tape mod since v1.6, and fixed grenade explosion sound, much better now !
Any suggestions welcome...
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Dafama2k7
4y

This mod adds flashlights to all weapons and a lot of other good features...

Duct Tape NoObEvEr v1.6a by Nighty Update & Fix by Dafama (11-02-2k14) Hello all ! Thank for playing with Duct Tape NoObEvEr, modification for Doom 3 INSTALLATION : 1 : Just copy the file pak105.pk4 in your Doom3/base directory for generic use. 2 : Or copy the from the .zip file, the folder named as duct_tape into your Doom 3 folder, not base folder, then load as a mod from the menu options into the game or use the duct_tape.cmd file for load the mod and use it. 3 : Have nice fun !!!! ------------------------------------------- History: v1.6a - Fixed monster_base.script on D3_NEW_AI scripts present into this Duct Tape mod since v1.6. - Fixed grenade explosion sound, much better now ! v1.6 - Changed flashlights color to a white one but using same wrakelight effect. - Fixed cgun stupid bug ! - Balanced all weapons power, they are all more powerfull but not, too much. - Added NEW A.I. for test, check it, try it, use it !!! - Added NEW zombie gibbing system, now all gets clean and optimized. - Added BETTER Wraith, now is more powerfull and if invisible when die, it makes sure to appear first, cool ! - NEW CGUN, Plasma and BFG weapons GUIs real time reloading, just try it ! - Added NEW Double Shotgun optinal, it is into the .pk4 file named as dbshotgun4d3.pk4 ready for use or rename it to end in dbshotgun4d3.pk4.zip to disable, oh and remember to disable this same .pk4 file also when using this mod in d3xp (RoE) mode. - Optimized the ballistic weapons, removed the tracer effect but not the tracer sound, so this weapons fire much faster now and inflict more damage. - Rocket launcher now really adds and remove one rocket at a time and is perfectly visible. - Added two maps from SDK, tests/testmap_vehicle and tests/testmap_vehicle2, you can try it by open the console in game and type map location/nameofthemap. v1.5 - Fixed weapons mounted flashlights positions and sizes. - Replaced flashlight with a more realistic ones. - Fixed flashlights and muzzleflashes colors and sizes. - Now all sounds are separated in another optional .pk4 file. - The lite version had been eliminated, cause there's no need for it anymore. - Weapons tweaked for better. - Added no ammo animation to BFG and pistol. - Added custom muzzlesmoke and trail for the BFG. - Removed bugs. v1.4 - Flashlight state is always Off if weapons are On and the reverse. - Optimized smoke muzzle for all bullet based weapons. - Enhanced brass eject. - Fixed muzzleflashes, was used "flash" instead of "barrel". v1.3a - Added now start all weapons with mounted flashlights set to ON by default. - Fixed muzzleflashes, now really are like in F.E.A.R., even the colour ! - Activated no ammo, empty fire to pistol weapon. - Optimized all weapons and fixed bugs. v1.3 - Enhanced muzzleflashes to the best, using fx with shadows a la F.E.A.R. !!! - Reduced radius for flashlights. - Updated & enhanced all weapons scripts. - Now all weapons mounted flashlights can be turned on & off with easy just by pressing reload key inside the flashlight item. - Optimized chaingun firing is threaded now and includes Predator style non stop rounding barrel ! v1.2 - Fixed muzzleflash FX bugs, thanks to Billy Perrier for the feedback. :D - Added also a lite version for people that just want a flashlight attached to all weapons but no extra features like faster fire rate, more spread or new sounds. v1.1 - New updated version by Dafama. - Added independant muzzleflash to all weapons. - Fixed flicker on all mounted flashlights. - Updated materials and lights. - All weapon mounted flashlights casts shadows. - Flashlight on hand have increassed long radius. v1.0 - Original first release by Nighty. - Add a flashlight on all fire weapons, 2 X more powerfull then the standard hand flashlight. - Any weapons are modified, the rate of fire, the power, The spread of shotgun, all is more realistic (not more easy, but more realistic). - All sound of weapons is modified by more realistic sound. - The dead body, stay on the floor. ------------------------------------------- Why ? : All series of doom are greats, and the maps of Doom 1 & 2 are liminous, the fun is always in rendez-vous no ? Why not in Doom 3 ? ------------------------------------------- Delete the pak105.pk4 for remove the mod. ------------------------------------------- Please visit the website of the original creator of basic duct tape Mod : http://ducttape.glenmurphy.com/ And my website : http://123.sytes.net/loloweb ------------------------------------------- Have nice life everybody Nighty

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  • 10mo
    Dafama2k7 avatar
    Dafama2k7 Offline
    Member Joined 5y
    483 points Ranked 8943rd
    17 medals 1 legendary 2 rare
    • Submitted 50 Gamefiles Medal icon
    • Submitted 20 Gamefiles Medal icon
    • Became a Game Pioneer Medal icon
    • Gamefiler of the Month, March 2013 Medal icon
    • Gamefiler of the Month, August 2013 Medal icon
    • Reached 1,000 Points Medal icon
    DucTape v1.8 soon will be here...:

    v1.8    - Increassed clip size for chaingun and plasmagun.
        - Added a much better hot effect on the plasmagun.
        - Changed player machinegun fire sound, like a suppression gun, much better now.
        -

    v1.7    - Fixed monster_base.script on D3_NEW_AI scripts present into Duct Tape
    mod since v1.6.
            - Fixed grenade explosion sound, much better now !
            - Fixed plasmagun fire sound, this is a bug from Id present in the game, but
            now is fixed.
            - Fixed dryfire and reload on most weapons, they no longer stop the fire sound
            , now they play in another channel, so they not stop fire sound anymore.
            - Fixed spread on many weapons.
            - Made Shotgun_Double as completely optional, just rename to end in .pk4 to enable
            or to .zip to disable the file dbshotgun4d3.pk4
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Credits

Dafama2k7
Dafama2k7
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Dafama2k7 Offline
Member Joined 5y
483 points Ranked 8943rd
17 medals 1 legendary 2 rare
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  • Submitted 20 Gamefiles Medal icon
  • Became a Game Pioneer Medal icon
  • Gamefiler of the Month, March 2013 Medal icon
  • Gamefiler of the Month, August 2013 Medal icon
  • Reached 1,000 Points Medal icon

Dafama2k7
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1
Views
4,220
Downloads
723
Date Added
4y
Date Modified
4y
Date Updated
4y

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DevNotes

Included a NEW A.I. for Demons and zombies, test it please, its in beta state still, but will work on any map, specially on wider maps, so the monsters can move and dodge more...

Also i added a NEW Gibing system that remove the zombies bodies after 20 seconds, keeping the precious memory free for faster operation.
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