Bot's Navigation Mesh for the map DE_VARASTO_V3
Counter-Strike: Source : Bot's Navigation Mesh for the map DE_VARASTO_V3
Nav Creator: Meurglis3, Release Date: January 28 2014
Here is the Navigation Mesh for excellent twisted warehouse-themed map [de_varasto_v3](http://css.gamebanana.com/maps/113040) by ICS (released July 2009). It's a created from scratch and fully hand-tuned .nav-file (because in original mapauthor's release was included simple auto-gen).
This Navigation Mesh was hand-maded at 80% because in auto-gen nav some areas were made absolutely incorrectly and many paths became impassable (pathway through an underground tunnel, pass through the second floor of building to T-base and other). So a lot of time for optimization and exact control of the majority of routes was required.
Well... bots use all possible ways now also behave on the map as at home! :D
Also this Navigation Mesh is fully Place Painted.
NOTE: For possibility of comparison and in-game testing the .nav-file by mapauthor included in original archive and available to downloading with the [same map](http://css.gamebanana.com/maps/113040).
Play and Enjoy! Also share with other with your game impressions ;-)
Credits and Gratitudes:
ICS (for this dashingly twisted and variously designed warehouse-themed map, also for his other fine maps).
BarnDoor (for perfect playable navigation meshes for many fine CS:S maps),
Chizbone (for informative and clever article BOT_BRAINED and a set of excellent navigation meshes),
CoCoNUT (for fine hand-tuned navigation meshes for many fine CS:S maps),
Valve Developer Community (for learning articles by Navigation Meshes and Navigation Mesh Commands).
Another Perfect Day... at Warehouse!
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- Improved Bot's movement through a roofs, windows and iside hall (Overpass);
- Some other minor improvements.
**PLEASE REDOWNLOAD UPDATED ARCHIVE!**