Counter-Strike: Source : Bot's Navigation Mesh for the map DE_CLOAK
Nav Creator: Meurglis3, Release Date: December 3 2013
Here is the Navigation Mesh for charged atmospheric sewers-themed map de_cloak by Aldez (released May 2008).
It's a fully created from scratch and totally hand-tuned .nav-file (because an original mapauthor's .nav-file was not perfect playable).
Almost all of paths were created from scratch or underwent essential changes because in some walkable areas inaccuracies were allowed (approaches to ladders and a paths through some doorways in particular). Though, has to recognize, it not the most popular routes both at bots, and at people :-)
Specific feature of the map: because of placement of one of the hatches on a Bombsite B someone from bots sometimes gets stuck driven into the corner a folding lattice. Beware the steel jaws! :D
Also this Navigation Mesh is fully Place Painted (more detailed and pertinently than in the original mapauthor's .nav-file).
NOTE: For possibility of comparison and in-game testing the original navigation file by map creator included in original .bsp and available to loading with the same map.
Play and Enjoy! All your responses and remarks are always welcomed ;-)
BarnDoor (for perfect playable navigation meshes for many fine CS:S maps),
Chizbone (for informative and clever article BOT_BRAINED and a set of excellent navigation meshes),
CoCoNUT (for fine hand-tuned navigation meshes for many fine CS:S maps),
Valve Developer Community (for learning articles by Navigation Meshes and Navigation Mesh Commands).