The final patch that fixes many bugs/glitches/issues in James Bond: Nightfire.
February 10, 2003 - 9:00pm
James Bond 007: NightFire Patch v1.1
Patch v1.1 Fixes:
*Fixed AI bug where view height would be sometimes be at crouch level when animation was standing.
*Game would crash if Q-Specs were on between mission transitions, and some level transitions.
*Starting a multiplayer game after quitting a single player game with the Q-Specs on would carry over some of the vision mode.
*Created bond_ded.exe, which is a dedicated server only .exe with no CD check
*The 18th server in a list of internet game servers couldn't be seen or scrolled to.
*Ammo count limited in US build (was fixed already for European builds).
*Exiting rocket mode before the rocket detonated would alter players view if they had been wearing the Q-Specs before firing the rocket.
*Made it easier to take photos of the girls in Austria party room.
*Fixed the jumping animation for players in multiplayer games.
*Removed "say" and "say_team" commands from single player game.
*Took explosion physics off subdued enemies at rest.