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Base Defense

A Mod for Half-Life

Updates

Base Defense 1803 - Released March 12th, 2018
  • Tweak Windows XP compatibility was restored!
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PLut
1mo
Base Defense 1802 - Released March 7th, 2018
  • Addition Added weather effects (new env_fog, env_weather entities)
  • Addition Added snow material support
  • Addition Added a new map "Winter Town"
  • Addition Added new flags for spawn spots "No flying monsters", "Except boss wave"
  • BugFix Fixed wrong mana cost for Offense aura when Bosses nearby
  • BugFix Fixed Gargantua stomp damaging other aliens
  • BugFix Fixed Sniper Rifle autozooming speed issues
  • BugFix Fixed scoreboard doesn't showing spectators for new players
  • BugFix Fixed Frenzy damage reset after 2 seconds
  • BugFix Fixed spectator panel current map and timer positions
  • BugFix Fixed some unsafe pointer calls (improved server stability)
  • BugFix Fixed a moment high level character could load in 1st wave game
  • BugFix Fixed wrong salvage reward amounts in weapon recycle GUI
  • BugFix Fixed crazy damage of Angel's mighty foot and Offense aura for bosses
  • BugFix Fixed cloak menu appearing after reconnect
  • BugFix Fixed wrong price counting for weapon box
  • BugFix Fixed faulty hit detection for turrets and angels
  • BugFix Fixed upgrading 4th power (it didn't update souls amount for client)
  • BugFix Fixed server restarting on leaving when the game isn't begin yet
  • BugFix Fixed axe secondary attack wasn't affected by axe upgrades
  • Improvement Changed titles in scoreboard (wave state and server name are separate now)
  • Improvement Changed reloading mechanics for Shotgun (you can stop it by pressing fire)
  • Refactor Changed all prices in Demon shop
  • Refactor Changed prices of some weapons
  • Overhaul Changed behaviour of gates (they won't kill anyone now)
  • Adjustment Changed high grade weapon chances (in random weapon box)
  • Adjustment Changed limits for bags (now it's not 15 for all of types, but 5 per one type)
  • Adjustment Changed ammo bag using mechanics (you can use ammo bag only twice per wave)
  • Refactor Changed money and experience rewarding mechanics (now they are based on damage done)
  • Refactor Changed soul farming mechanics (now player gets a soul for killing a boss, random drop also remains)
  • Adjustment Changed ignited monsters damage to 3% of their maximum HP
  • Adjustment Changed task rewards (increased a little)
  • Adjustment Changed axe damage (swing damage is decreased, cleave damage is increased)
  • Removal Removed start fire animation for Pantagruel
  • Improvement Increased framerate for VGUI
PLut avatar
PLut username pic Joined 9y ago
Away
7,706 points Ranked 615th
12 medals 2 rare
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
  • 2 years a member Medal icon
PLut avatar
PLut
2mo

Base Defense is a single/cooperative mod based on horde-style and RPG systems. It's awesome, you should try it ;)

The war of good and evil was interrupted by alien invasion. Demons ran off, angels got back to heaven. Only humans left, surrounded by aliens. Here come 3 characters called defenders. They send all the humans to another realm, which is causing the merger of past and actual times. All events in the game are happening after the merger.

Beginners guide will help you to get into Base Defense universe: Base Defense Beginners Guide.
Base Defense in Steam Store (Free to Play)!

If I forgot to mention someone in credits - just drop me a line, I will fix this issue.
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Credits

Key Authors
PLut
Mod developer
Original Authors
Valve
Engine, code, models, sounds, sprites
Gearbox Software
Models, sounds, sprites
Chubzdoomer
Idea
Contributors
Chyvachok
Mp5, shotgun, grenade launcher models edit
GeorgDestroy
Blaster, flamethrower, axe models
JonnyBoy0719
Player stab animation, map "pve_complex"
Urb4n_Six
Map "pve_building"
Enimakanaon
Bloodbath, cloak, step, jump sounds, map "pve_neonlines"
Swamp Dog
Help with Linux binaries
Jason Snell
Jukebox model
Special Thanks
LastLifeOfficial
Support
1nfinite (Exposures)
Support, jukebox music
XaeroX
Support, polls code, "zombie" flag code
BUzer
Parts of Paranoia HUD, TriAPI objects code
Xenogenocide
Game over music, jukebox music
John_Matrix
SPAS-12 model
Shannon Caldwell
Player animations
Lev (from AGHL)
Color tags code
Oleg Medovikov
Testing
Bazils
Testing
Zoltoks
"Waiting for players" ambient music
Uncle Mike
VGUI framerate increasing snippet, fireworks code

Submitter

PLut avatar
PLut username pic Joined 9y ago
Away
7,706 points Ranked 615th
12 medals 2 rare
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon
  • 2 years a member Medal icon

PLut avatar
PLut

Creator
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Stats

  • 2,378 Downloads
  • 11,861 Views
  • 18 Posts
  • 5y Submitted
  • 1mo Modified
  • 1mo Updated
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