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Edit Characters Through Description (ECTD) [v2.6]

A Mod for Streets of Rogue

ECTD (Edit Characters Through Description)

Latest release
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With ECTD you can:

  • Set Strength/Endurance/Accuracy/Speed to any value in range ±2147483647;
  • Add any items, like Grenades, Plasma Sword or Laser Blazer;
  • Add any traits, ability upgrades and upgraded traits;
  • Set unavailable abilities, for example WerewolfLunge or TutorialAbility;
  • Set colors of body parts (+ custom colors R,G,B,A);
  • Use new mutator, added by this mod;

Links

Deinstallation

How to add items/traits?

You need to type 'description commands' in your custom character's description, like so:

++PlasmaSword
^^Strength=228
**BananaLover2
%%WerewolfLunge
^^Speed=-2
After saving the character, a text will appear in the description, describing the changes that were made:

[ITEM 'PlasmaSword' ADDED]
[STAT 'Strength' SET TO '228']
[TRAIT 'BananaLover2' ADDED]
[ABILITY 'WerewolfLunge' ADDED]
[STAT 'Speed' SET TO '-2']
See the guide in Steam for more information.

'Description Commands'

  • ++ - adds an item with the specified ID to the custom character;
    Examples: ++Grenade, ++PlasmaSword, ++Hypnotizer2;
    See All Item IDs.txt;

  • -- - removes an item with the specified ID from the custom character;
    Examples: --Grenade, --PlasmaSword, --Hypnotizer2;

  • ** - adds a trait with the specified ID to the custom character;
    Examples: **UpperCrusty, **BananaLover2, **ReloadWeaponsNewLevel;
    See All Trait IDs.txt;

  • // - removes a trait with the specified ID from the custom character;
    Examples: //UpperCrusty, //BananaLover2, //ReloadWeaponsNewLevel;

  • ^^Strength= or ^^Str= - sets the custom character's Strength to the specified value;
    Examples: ^^Strength=11, ^^Strength=-6, ^^Str=50;

  • ^^Endurance= or ^^End= - sets the custom character's Endurance to the specified value;
    Examples: ^^Endurance=488755541, ^^Endurance=-2, ^^End=16;

  • ^^Accuracy= or ^^Acc= - sets the custom character's Firearms to the specified value;
    Examples: ^^Accuracy=1337, ^^Accuracy=-4, ^^Acc=228;

  • ^^Speed= or ^^Spd= - sets the custom character's Speed to the specified value;
    Examples: ^^Speed=40, ^^Speed=-6, ^^Spd=69;

  • %% - sets the custom character's special ability;
    Examples: %%Charge, %%WerewolfLunge, %%MindControl;
    See All Ability IDs.txt;

  • !!items - lists all item IDs that were added to the custom character;

  • !!traits - lists all trait IDs that were added to the custom character;

  • ::Skin|Hair|Legs|Body|Eyes - gets the custom character's skin/hair/legs/body/eyes color;

  • ::Skin|Hair|Legs|Body|Eyes= - sets the custom character's skin/hair/legs/body/eyes color to the specified color;
    Examples: ::Skin=Purple, ::Eyes=RobotSkin, ::Hair=255|12|86|220, ::Body=23-62, ::Legs=255,0,255,127;
    See All Color IDs.txt;

New Mutators

You can select new mutators at Home Base!

  • [ECTD] No Limit Nuggets - If enabled, allows you to get more than 99 nuggets. If disabled, does NOT reset the nuggets amount.

Characters created using ECTD

When you're publishing your custom characters, you can use this template on Steam Workshop:

[b]This character requires ECTD to work!
You can find the latest release here:
https://github.com/Abbysssal/ECTD/releases[/b]
https://steamcommunity.com/sharedfiles/filedetails/?id=2098198414

Changelog

ECTD v2.5.1

  • Fixed a bug, when custom special abilities and big quests didn't work with imported characters;
  • Fixed "[ECTD] No Limit Nuggets" mutator's position in the Mutator Menu;

ECTD v2.5

  • Removed mutators "ECTD-RocketBullets" and "ECTD-GiantExplosions", because aToM adds similar mutators;
  • Removed mutators "ECTD-OneHitPlayer" and "ECTD-SuperSpeed", because they are very buggy;
  • Added chat commands!;
  • "!help" lists all available commands;
  • "!item [Amount]" spawns the item at cursor's position;
  • "!agent " or "!npc " spawns the agent at cursor's position;
  • Fixed a bug, when ECTD didn't recognize item IDs with '-' and other symbols;

ECTD v2.4.1

  • Fixed a bug, when ECTD's mutators replaced original mutators in the Mutator Menu;

ECTD v2.4

  • Added new mutator "ECTD-NoLimitNuggets";
  • Added new mutator "ECTD-OneHitPlayer";
  • Added new mutator "ECTD-GiantExplosions";
  • Added new mutator "ECTD-SuperSpeed";

ECTD v2.3

  • Ported the mod to BepInEx. Now I don't have to update the mod for every single bugfix;
  • "ECTD-RocketBullets" now works on projectiles, shot by traps;
  • If the item or trait removal command can't find the specified ID, the command won't be executed;

ECTD v2.2:

  • Added :: to get body part's color;
  • Added ::= to set body part's color (+ custom colors);

ECTD v2.1.1:

  • With "ECTD-RocketBullets" enabled, Shotgun will shoot 3 rockets instead of 1;

ECTD v2.1:

  • Added mutator "ECTD-RocketBullets" - all projectiles are replaced by rockets;

ECTD v2.0:

  • Rewrote some of the code;
  • Description commands now will apply changes to the character files. It means that some of the added items or traits will work for other players without the mod too;
  • Removed +++, because it won't work with the new structure;
  • Replaced + with ++;
  • Replaced * with **;
  • Replaced ^= with ^^=;
  • Added -- to remove items;
  • Added // to remove traits;
  • Added %% to set special abilities;
  • Added !!items to list all added items;
  • Added !!traits to list all added traits;

ECTD v1.4:

  • Now the commands spawn items/agents at the cursor's position;

ECTD v1.3:

  • Ported to uMod Framework (UMF);
  • Added console command /item ;
  • Added console command /npc ;

ECTD v1.2:

  • ^= now works for negative values too;

ECTD v1.1:

  • Added +++ description command;
  • Added * description command;
  • Added ^= description command;

ECTD v1.0 (also known as Any Items Mod):

  • Added + description command.

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Abbysssal
Abbysssal Joined 8d ago
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Abbysssal Joined 8d ago
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Abbysssal
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