Ads keep us online. Without them, we wouldn't exist. We don't have
paywalls or sell mods - we never will. But every month we have large bills
and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3
BlueLegacy ReShade Clarity Preset
A Mod for The Legend of Zelda: Breath of the Wild (WiiU)
Adjusted colors in "PD80_04Selective_Color" to look more natural
Adjusted settings in "PD80_02_Bonus_LUT_pack" to look more natural
NOTE: This preset was made specifically for the Vulkan api, NOT OpenGL! Using ReShade with OpenGL results in a massive performance loss!
Update Your Drivers and your Games!
Before you actually install ReShade, you need to make sure that all of your drivers are up to date and whichever game you are trying to use ReShade with has been updated to its latest version! Otherwise, ReShade is not going to work! An easy way to do this is by downloading a free app from steam called "Driver Booster". It will update any drivers on your system that are out of date. You can download it here!
1: Go to https://reshade.me and download the latest version of ReShade (which at time of uploading this, is version 4.7.0).
2: Run the exe then click on the big button that says "Click here to select a game and manage its ReShade installation". A window will pop up that says "Select a game or application:" Hit 'Browse' then locate the folder where your Cemu exe is and select 'Cemu.exe'.
3: Next you will be asked "Which rendering API does Cemu use?" If you are using OpenGL, choose OpenGL. If you are using Vulkan, choose Vulkan. For the purpose of this specific preset, I use Vulkan so I choose Vulkan.
4: Now you will be asked to select the effect packages that you want to install. I recommend installing all shader packs simply because if there is a ReShade preset someone else has made that you would like to use, you want to make sure that you have all of the necessary shader packs to be able to use that specific preset. If you don't, certain shaders may be missing and the preset you are trying to use will not include all of its features. You don't have to do this, this is simply my personal preference. That being said, DO NOT install the MXAO.fx shader when using ReShade with the Vulkan API! It causes all of the ambient Occlusion in game to become pixel blocks! If you somehow already have MXAO.fx installed, go into your Cemu folder directory reshade-shaders/Shaders and delete 'MXAO.fx' from it.
5: Once you have installed your shader packs, a small window will pop up saying that the ReShade Setup was successful. You'll also see another big button right below that says "Edit ReShade settings". Click it to map where your shaders and textures will be located. By default they should already be where they're supposed to be, but if you want them to be somewhere else, you can choose where here. As of version 4.7.0, you now can also select your ReShade preset from the drop-down menu here. Previously in version 4.6.1, if you tried to select a preset in this window, it would crash the setup but in my personal experience I have had no crashes when using 4.7.0 and choosing my preset from here. It may be different for you and if it does crash, simply just re-run the installation and leave the preset box alone. You can just change it once in game. Other than that the only other things you need to do in this window is select where screenshots are saved (optional) doesn't matter where, and check the box that says "Skip Tutorial" then hit "Ok".
6: Now back to the smaller window with the big button. The small button below it is only for determining whether or not ReShade will run each time you play a Vulkan API-based game. Checking the box means ReShade will activate any time you play a game that uses Vulkan. Leaving the box unchecked means that in order for ReShade to be active, you will have to leave that small window open while playing your game.
7: The last things you need to do before booting up your game is making sure that you are in fact using the correct API within Cemu that you installed ReShade for, and making sure that you go into the graphic packs of the game you are going to use ReShade with and check "Reshade compatibility". This will be located within the "Mods" graphic pack! If you do not have this checked, you're going to get a lot of broken visuals and effects in game! Once done, you're ready to boot up your game!
8: Once in game, press the "Home" key on your keyboard which is going to bring up the ReShade menu. If this is the first time you've used ReShade with Cemu, you may be seeing a lot of upside down textures, shadows, effects etc. What you need to do is type in the search bar within the menu "DisplayDepth". Once you find it you need to activate it in order to correct the depth buffer. The goal here is to make sure that the numbers for "Upside Down" "Reversed" and "Logarithmic" match with the numbers inside the "Edit global preprocessor definitions" tab. For most people this means switching all of the 1's to 0's but for you it could be different.
Once you've figured that out, you can disable DisplayDepth and you're done! Time to enjoy all of your downloaded presets or create your own!
Shaders required for this preset should all come with the latest version of ReShade
NOTE: I use the Classic FOV camera mod with this preset and have tailored the qUINT_dof to it specifically. So if you're using a different camera mod view or no camera mod at all, the dof may not react as intended and you'll have to adjust it to your personal liking. I've listed the Camera Mods graphic pack below.
It is a very beautiful effect, but it also weighs a lot on the hardware. Even though I have a decent pc (Ryzen 5 3600, Gtx 1070ti, 16gb ram 3200mhz), it weighed for him. Without opengl reshade I always keep 60 fps. With Reshade it was around 30 fps and varying a lot. So I recommend it only to those who have very good hardware.