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Megamix Movesets

A Mod for Sonic 3 A.I.R

Obsolescence Notice

Updates

v6.0b 16d
  • Improvement Better hit detection for Homing Attack
  • Tweak Homing Attack speed is doubled for Super Sonic and tripled for Hyper Sonic
  • BugFix You can no longer use the Homing Attack on things behind you
v6.0a 16d Overhaul BugFix2 v6.0 - The Ultimate Update 20d Addition25 Removal Tweak v5.0b 30d Addition Overhaul v5.0a 30d Overhaul BugFix2

This mod gives all characters their Megamix movesets!

This mod gives all characters their Megamix movesets!

Recommended for use with a controller

Please watch the video above.

There is a config file with some extra goodies included in the mod!

--- Characters Go Super Than Hyper is built into this mod. ---

1. -- Abilities --


1.1. - Sonic Abilities -

  • Air Dash forward by pressing Jump in midair
  • Light Speed Dash by holding down X + the D-Pad or Control Stick when touching rings
  • Re-curl if falling by pressing B in midair
  • 8-Directional Air Dash as Super or Hyper Sonic
  • Fly as Hyper Sonic by holding down X after jumping

1.2. - Tails Abilities -

  • Press Up + Jump to gain great height
  • Press X to Tail Whip and attack enemies
  • Re-curl if falling by pressing B in midair
  • Double flight time as Super Tails and unlimited flight time as Hyper Tails
  • Abilities get stronger depending on form

1.3. - Knuckles Abilities -

  • Press Up + Jump Punch anything above you
  • Press X while running to Mega Punch, shooting you forward
  • Re-curl if falling by pressing B in midair
  • Jump out of a glide by pressing Up


    2. -- How to make your skin mod compatible --


    !!WARNING!!

    This tutorial is still under construction!

    2.1. - Palettes -

    This mod handles Hyper palettes a bit differently. It swaps the colours every frame, so there is a bigger palette to work with.

    For example, we will use the palette for the S1 / Megamix style skin that's coming soon.



    Notice how the hyper palette is bigger? You must make your palette bigger if you want your skin mod to be compatible.

    2.2. - Sprites-

    As you may have noticed, all character's don't have balancing animations. These sprites are what the custom animations use.

    2.2.1. -Knuckles-

    Knuckles has the least custom animation sprites, so it's the most simple.
    In the image below you will see the hexadecimal numbers and frames that you need to edit in order.
    Knuckles also has fast run animation sprites, but you should already know how to edit them.

    3. -- Other Stuff / Full Megamix Experience --


    If you want the full Megamix experience, use these compatible mods below.*

    Megamix-Styled Title Cards by Bluestreak / BlueStreakMods

    Megamix Monitors by Bluestreak / BlueStreakMods

    Megamix HUD by Bluestreak / BlueStreakMods

    Speed Shoes Music by Bluestreak / BlueStreakMods

    Badniks Drop Rings by Bluestreak / BlueStreakMods

    Megamix Boss Themes by Bluestreak / BlueStreakMods

    Mecha Sonic Beta Music by AirWay1

    * This mod MUST have the highest priority in the mod loader, or else things will break!

    Hyper palette used with permission.

    Enjoy the mod!

    Requirements

    Dependencies and prerequisites required to use this Game file

    Files

    Todos

    Make a tutorial on how to make compatible skin mods 25% Make a S1/Megamix styled skin for Sonic 15% High Priority
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    • Imperfect avatar
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      9d
      I know your at sage 2020 right now, but once your back i hope u see this

      the homing attack acts weird in the new update, is it just me or whenever you homing attack left, you homing attack to something that isnt even visable, this is even more visable as super or hyper sonic since the homing attack is faster than the airdash
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      Mantra
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      10d
      I know you're not gonna answer because you're busy with Knux Emerald Hunt, but I'll leave this comment here so you can read it after SAGE 2020 or whenever you start working on the Megamix movesets mod again:

      How about making shield attacks usable again by using another button? On a keyboard, we could perform different actions with Q, A, S and D (the W being for Super transform & Super cancel). So, when playing as Sonic, we could use A to jump and for the homing attack, S for the light speed attack, and Q or D for the shield power-ups.

      On a gamepad, there are usually at least six different buttons to perform actions, so a shortage of action buttons wouldn't be a problem.

      Thanks for your attention, and good luck at SAGE with Knuckles Emerald Hunt.
      Bananite
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      11d
      Suggestions for the next version:

      1: add an option to enable/disable super sonic 8-directional air dash
      2: add an option to enable/disable hyper sonic homing attack
      3: use the sonic 3 complete sprites
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      Mantra
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      11d
      can u make a version with sonic 3 complete sprites? (or can u at least re-align super sonic's sprites?)
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      Mantra
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      13d
      Uh this is an out of place question, but what resolution do you use for your render?
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      Mantra
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      14d
      Overall this mods still getting better and better yet here's one simple idea for a option {Sorry in advanced for however weird this wording is}

      The option to disable turning super then hyper. There's definitely a better way to word this anyway.
      (Yes I know this's a small idea, you don't even have to make this a feature for the mod since I won't force the option to be added, besides the mod is already a blast to play)
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      14d
      this mod is the only mod that made me replay sonic 3 air from start to finish.
      • Thanks x 1
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      Mantra
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      15d
      theres a glitch where you can homing attack anything when you are facing left but when you are facing right you dont homing attack the thing you could when facing left
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    Announcement

    The SAGE release of Knuckles' Emerald Hunt Mania is here, now featuring a working emerald radar and random emerald positions!

    - BlueStreakMods

    Credits

    General
    SEGA
    Created Sonic 3 & Knuckles
    Eukaryot
    Created Sonic 3 A.I.R
    Team Megamix
    Original idea
    BlueStreakMods avatar
    BlueStreakMods username pic Joined 3mo ago
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    Created the mod
    Sprites/Palettes
    facundogomez
    Some Sonic sprites
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    Hyper palette
    JennyTheHound
    JennyTheHound Joined 10mo ago
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    Knuckles Uppercut sprites, fast run sprites and Sonic victory sprites
    BlueStreakMods avatar
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    Tails Propeller Flight sprites and some minor sprite edits
    Team Megamix
    Tails Tail Whip sprites
    Sonic 3XP Revival Team
    Base Sonic fast run sprites, edited by me.
    Ideas
    CodenameGamma
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    Original idea for Tails' Fast Flight, Knuckles Uppercut, Glide Flutter and Mega Punch
    Team Megamix
    Original idea for every other move
    Sound Effects
    Team Megamix
    SEGA
    Music
    Team Megamix
    SEGA
    Xerodia
    Ported the music to S3AIR, found the loop points and let me use the music
    Sonic 3 Complete Team
    S3P Super Theme remix
    Outside Help
    DaKingofCheckerz
    DaKingofCheckerz Joined 8mo ago
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    Homing Attack script
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    Custom Signpost script
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    Didn't help directly, but inspired some things.

    Submitter

    BlueStreakMods username pic Joined 3mo ago
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    BlueStreakMods

    Creator
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    Development Info

    Notes
    This mod features a Homing Attack script by the talented DaKingofCheckerz! Go check him out!

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    Abilities/Movesets icon Abilities/Movesets
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    Script Mods

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